Blender Git Commit Log

Git Commits -> Revision 309f260

Revision 309f260 by Sergey Sharybin (master)
May 22, 2016, 14:23 (GMT)
Use previous shading mode for border render in viewport

This way we can have border rendered part in the viewport and have
everything else material/texture shaded.

Commit Details:

Full Hash: 309f26014b6beb5aaebc0ddc51396647141d417a
Parent Commit: 0cc514e
Lines Changed: +36, -13

5 Modified Paths:

/source/blender/editors/space_view3d/drawmesh.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+16, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+6, -5) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+10, -1) (Diff)
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