Blender Git Loki
Git Commits -> Revision 35dbf67
Revision 35dbf67 by Mitchell Stokes (master) March 19, 2011, 22:47 (GMT) |
Fixing the other crash mentioned in bug #25083. m_current_scene isn't always pointing to valid memory by the time LinkBlendFile is called. So, use the supplied scene_merge scene instead. Scene LibLoad was already doing this, so I just made Mesh and Action follow suit. |
Commit Details:
Full Hash: 35dbf67c0019d433ba1be2dc52ced592f591afd1
SVN Revision: 35632
Parent Commit: 815a795
Lines Changed: +2, -4
1 Modified Path:
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -4) (Diff)