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Git Commits -> Revision 4e14fe1

August 9, 2021, 06:17 (GMT)
Fix particle system duplication duplicates all systems

Followup to rB3834dc2f7b38 (where getting the proper particle system was
fixed for the Adjust Last Operation panel in the Properties Editor). But
since this operator can also be called from the 3DView, get a current
particle system there as well.

Without this, _all_ particle systems would be copied when executing from
the 3DView (which was never really intended [operator description uses
singular] -- it just happens to use `copy_particle_systems_to_object`
internally as well -- same as the `Copy Active/All to Selected Objects`
operators)).

ref. T83317

Maniphest Tasks: T83317

Differential Revision: https://developer.blender.org/D12033

Commit Details:

Full Hash: 4e14fe167dcc90bcd0f3710f23ac378e883b07ec
Parent Commit: 2ae0425
Committed By: Jeroen Bakker
Lines Changed: +5, -0

1 Modified Path:

/source/blender/editors/physics/particle_object.c (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021