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Git Commits -> Revision 4fa9c6f

Revision 4fa9c6f by Sergey Sharybin (compositor-2016)
June 8, 2016, 19:45 (GMT)
Use previous shading mode for border render in viewport

This way we can have border rendered part in the viewport and have
everything else material/texture shaded.

Commit Details:

Full Hash: 4fa9c6f750c4348a7482911e21da1ac506055094
Parent Commit: 361ff18
Committed By: Jeroen Bakker
Lines Changed: +36, -13

5 Modified Paths:

/source/blender/editors/space_view3d/drawmesh.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+16, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+6, -5) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+10, -1) (Diff)
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