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Git Commits -> Revision 58aa311
Revision 58aa311 by Sergey Sharybin (compositor-2016) June 8, 2016, 19:45 (GMT) |
Cycles: Ignore zero size instances in BVH In certain types of animation it's possible to have some objects scaling to zero. In this case we can save render times by avoid traversing such instances. Better to do ti ahead of a time, so traversal stays simple. Reviewers: lukasstockner97, dingto, brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D2048 |
Commit Details:
Full Hash: 58aa311e93890d63344aceb1be34d9e850abd4e3
Parent Commit: 95c6637
Committed By: Jeroen Bakker
Lines Changed: +21, -0