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Git Commits -> Revision e4ac476
Revision e4ac476 by Bastien Montagne (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 11, 2020, 06:29 (GMT) |
Fix T77456: Broken vertex paint undo on high-poly objects. This is a critical fix that should also be backported to 2.83.1 Fairly stupid bug in fact, code detecting changes across undo steps was assuming that each BHEAD (a block of data in blendfiles) would not be larger than one memory chunk... Which is the case in alsmost every situation, besides some super-heavy geometries, and other similar things (images would also be affected e.g.). |
Commit Details:
Full Hash: e4ac4769f1cca1900f5dc626eb7eb312e1e93d3d
Parent Commit: 864f8cb
Committed By: Jeroen Bakker
Lines Changed: +7, -3
1 Modified Path:
/source/blender/blenloader/intern/readfile.c (+7, -3) (Diff)