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Git Commits -> Revision e5fbe74
Revision e5fbe74 by Mitchell Stokes (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Revert "Fix T40257: Frustum culling not working properly" This reverts commit 315609ec0c1e28eb12bde3e8bbd2a5b03672b1a9. This fix still causes more issues than it solves. |
Commit Details:
Full Hash: e5fbe7466ecf733d7d3f394eded8901e07c55acd
Parent Commit: 012f7ca
Committed By: Campbell Barton
Lines Changed: +35, -57
8 Modified Paths:
/source/gameengine/Ketsji/KX_Dome.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+32, -12) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -17) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+32, -12) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -17) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+0, -2) (Diff)