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Git Commits -> Revision e76dd30
Revision e76dd30 by Clément Foucault (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
GPU: Fix huge performance regression regarding instancing Under some circumstances, MultiDrawIndirect was disabled to improve perf. of average scene. But this conflicted with the normal instancing buffer filling if only 1 or 2 instances were needed to fill the buffer. All consecutive drawcalls could not be batched together and performance would degrade rapidly. This patch make my instance test scene go from 11fps back to 40fps where it should have been. |
Commit Details:
Full Hash: e76dd30c8ab0615f689dc751aafe26498d76531b
Parent Commit: 978d430
Committed By: Julian Eisel
Lines Changed: +6, -2
1 Modified Path:
/source/blender/gpu/intern/gpu_batch.c (+6, -2) (Diff)