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Git Commits -> Revision f7f1ee9

May 23, 2021, 00:42 (GMT)
EEVEE: Add back split sum BSDF approximation

This improves the surface appearance of most bsdf.

Commit Details:

Full Hash: f7f1ee9e990b2d85c3ad55af041a9120c0250e60
Parent Commit: e91df65
Lines Changed: +337, -21

1 Added Path:

/source/blender/draw/engines/eevee/shaders/eevee_bsdf_lib.glsl (+277, -0) (View)

9 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_shader.cc (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_shader_shared.hh (+20, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_shading.cc (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/eevee_deferred_volume_frag.glsl (+4, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/eevee_gbuffer_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/eevee_surface_deferred_frag.glsl (+8, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_glass.glsl (+10, -2) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl (+12, -18) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021