September 28, 2020, 13:40 (GMT) |
attempt to read normals |
September 28, 2020, 12:59 (GMT) |
add support for RGBA attributes |
September 28, 2020, 12:56 (GMT) |
fix data type for vertex colors |
September 28, 2020, 12:53 (GMT) |
cleanup, format |
September 28, 2020, 12:50 (GMT) |
read UV attributes |
September 28, 2020, 12:49 (GMT) |
prefer using AttributeElement over AttributeStandard |
September 28, 2020, 12:48 (GMT) |
cleaunp |
September 28, 2020, 12:47 (GMT) |
cleanup, const |
September 28, 2020, 11:56 (GMT) |
cleanup, avoid using "auto" |
September 27, 2020, 21:54 (GMT) |
first pass at reading arbitrary attributes For now, we only read vertex colors. |
September 26, 2020, 17:25 (GMT) |
September 26, 2020, 17:22 (GMT) |
further cleanup, remove unnecessary friends from Mesh |
September 24, 2020, 13:55 (GMT) |
fix compile errors with GTEST and Optix |
September 24, 2020, 13:13 (GMT) |
Merge branch 'master' into cycles_api_review |
September 22, 2020, 15:43 (GMT) |
run clang format |
September 22, 2020, 15:41 (GMT) |
remove alembic code |
September 22, 2020, 15:34 (GMT) |
do not clear hair arrays when synchronizing |
September 22, 2020, 15:25 (GMT) |
fix for wrong assert |
September 22, 2020, 15:25 (GMT) |
fix for missing socket on the texture node |
September 22, 2020, 15:24 (GMT) |
cache the alembic objects, instead of retraversing the archive each frame |
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