Blender Git Commits

Blender Git "cycles_procedural_api" branch commits.

Page: 22 / 24

September 28, 2020, 13:40 (GMT)
attempt to read normals
September 28, 2020, 12:59 (GMT)
add support for RGBA attributes
September 28, 2020, 12:56 (GMT)
fix data type for vertex colors
September 28, 2020, 12:53 (GMT)
cleanup, format
September 28, 2020, 12:50 (GMT)
read UV attributes
September 28, 2020, 12:49 (GMT)
prefer using AttributeElement over AttributeStandard
September 28, 2020, 12:48 (GMT)
cleaunp
September 28, 2020, 12:47 (GMT)
cleanup, const
September 28, 2020, 11:56 (GMT)
cleanup, avoid using "auto"
September 27, 2020, 21:54 (GMT)
first pass at reading arbitrary attributes

For now, we only read vertex colors.
September 26, 2020, 17:25 (GMT)
Revert "remove alembic code"

This reverts commit cae7e63fca81f9fd1bd9110a879b1e1309ae2d4c.
September 26, 2020, 17:22 (GMT)
further cleanup, remove unnecessary friends from Mesh
September 24, 2020, 13:55 (GMT)
fix compile errors with GTEST and Optix
September 24, 2020, 13:13 (GMT)
Merge branch 'master' into cycles_api_review
September 22, 2020, 15:43 (GMT)
run clang format
September 22, 2020, 15:41 (GMT)
remove alembic code
September 22, 2020, 15:34 (GMT)
do not clear hair arrays when synchronizing
September 22, 2020, 15:25 (GMT)
fix for wrong assert
September 22, 2020, 15:25 (GMT)
fix for missing socket on the texture node
September 22, 2020, 15:24 (GMT)
cache the alembic objects, instead of retraversing the archive each
frame
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021