Blender Git Loki

Blender Git "fracture_modifier-master" branch commits.

Page: 63 / 129

April 5, 2016, 08:36 (GMT)
Cycles: Fix wrong initialization order of mesh flags and object transform
April 5, 2016, 08:36 (GMT)
Cycles: Support deformation motion blur for curves deformed by taper
April 5, 2016, 08:36 (GMT)
Hide layers from UI in template
April 5, 2016, 08:36 (GMT)
Fix T48012: Knife Project crash
April 5, 2016, 08:36 (GMT)
Fix NULL check before free
April 5, 2016, 08:36 (GMT)
Knife Project: revert fix for T43896

For now leave precision at half a pixel until we have real fix.
Resolves T48023.
April 5, 2016, 08:36 (GMT)
Fix When using keying sets, the toggling "all items" in the array target only goes from the index value down, instead of keying all
April 5, 2016, 08:36 (GMT)
CMAKE disable building the windows launcher, fix type in delayloading of debug dll
April 5, 2016, 08:36 (GMT)
Remove the obsolete windows launcher
April 5, 2016, 08:36 (GMT)
Cycles: Aligned vector was not covered by guarded stat

This was making stats printed by the logging being wrong: they did not
include such memory as BVH storage.
April 5, 2016, 08:36 (GMT)
Fix T47985: VSE GL-render scene strip hangs

Regression in d5f1b9c22,
threading deadlock rendering a scene from the OpenGL preview.
April 5, 2016, 08:36 (GMT)
CMAKE / msvc openmp, delay loading of openmp dll so we can set environment
variable before it is loaded
April 5, 2016, 08:36 (GMT)
Partly fix (unreported) particles not updating correctly when changing settings.

Point-cached particles (those using simulations) would not update at all outside of
first frame, due to PSYS_RECALC_RESET flag being ingnored in `system_step()`...

For some mysterious reasons, udate is still non-fully functional outside of startframe
(e.g. changing face distribution between random and jittered), but at least when choosing
'Vertices' you get particles from verts and not faces!
April 5, 2016, 08:36 (GMT)
Fix T47983: Particles - Emit from Verts emits double on one vert.

When non-random, particle distribution used a small start offset (to avoid
zero-weight faces), which is fine with "continuous" entities like faces, but not
for discrete ones like vertices - in that case it was generating some undesired
"jump" over a few verts in case step was small enough
(i.e. total number of verts/particles was big enough).
April 5, 2016, 08:36 (GMT)
cmake fix full debug builds on msvc
April 5, 2016, 08:36 (GMT)
Fix T47967: Select next active fails in some cases

For cases when there are multiple matches,
find the closest match (with increasingly fuzzy tests) instead of failing.
April 5, 2016, 08:36 (GMT)
Fix T46623: OSX bpy.app.binary_path_python incorrect

CMake's PYTHON_EXECUTABLE wasn't set.
April 5, 2016, 08:36 (GMT)
Fix T47961: Wipe effects should have 2 inputs
April 5, 2016, 08:36 (GMT)
CMake cleanup target_link_libraries_decoupled
April 5, 2016, 08:36 (GMT)
Fix T47814: VSE Scene 'Use Sequence' fails

Conflict with flags between depsgraph and sequencer caused error.
Now pass state of sequencer parents to avoid recursion.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021