Blender Git "fracture_modifier-master" branch commits. Page: 78 / 129 October 29, 2015, 10:06 (GMT) | | October 29, 2015, 10:06 (GMT) | Fix T46453: JPEG quality not stored in file This is a feature unique to jpeg that would store the quality it was saved. - Use struct instead of bit-shifting. - No longer store the 'flag'. | October 29, 2015, 10:06 (GMT) | Fix T46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" viewport mode | October 29, 2015, 10:06 (GMT) | Cleanup: remove historic, blender-only jpeg io
| October 29, 2015, 10:06 (GMT) | BGE: Fix animations update when scene is suspended.
| October 29, 2015, 10:06 (GMT) | Fix T46284: Texture paint, wrong shading mode Project-paint now supports painting to cycles materials. | October 29, 2015, 10:06 (GMT) | Fix T46483: vertex/edge slide with correct UVs sometimes pinning UVs. | October 29, 2015, 10:06 (GMT) | | October 29, 2015, 10:06 (GMT) | Missed this in previous commit...
| October 29, 2015, 10:06 (GMT) | Fix T46450: Seams from islands, wont show 'Sharp' | October 29, 2015, 10:06 (GMT) | Fix T46467: Clean Keyframes removes the channels. | October 29, 2015, 10:06 (GMT) | Fix T46447: fix build on non-x86 platforms. | October 29, 2015, 10:06 (GMT) | | October 29, 2015, 10:06 (GMT) | Fix T46444: Crash importing DAE w/ empty armature | October 29, 2015, 10:06 (GMT) | Fix T46434: Shear w/ local-center & editmode fails | October 29, 2015, 10:06 (GMT) | Fix T46002: mathutils.geometry.intersect_line_line_2d doesn't operate on lines, but on line segments. Ugly issue really, but at least doc now matches behavior of the function. :| | October 29, 2015, 10:06 (GMT) | Fix T46446: texture nodes image node not working with image sequences. | October 29, 2015, 10:06 (GMT) | Fix T45152: multiview/stereo render not working with Freestyle + Cycles. | October 29, 2015, 10:06 (GMT) | Fix T44048: freestyle lines in Cycles are in the wrong color space. | October 29, 2015, 10:06 (GMT) | Cycles: Increase number of textures allowed for OpenCL render Currently OpenCL devices are packing images into a single texture, which means technically number of textures is not limited here. Now OpenCL will use same number of textures as CPU. If we want to bump number of textures further, this values are to be modified in sync. NOTE OpenCL still does not support float textures. Original patch from a guy called bliblubli in the tracker with some own modifications. Reviewers: brecht, dingto, sergey Differential Revision: https://developer.blender.org/D1530 |
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