Blender Git Loki

Blender Git "fracture_modifier" branch commits.

Page: 71 / 130

March 4, 2016, 16:11 (GMT)
Fix (unreported) crash when opening a file from splash screen when 'load UI' option is disabled.

See rB935e241fa6ea095493 for details of the issue, but first fix caused regression T47632.

So for now handling the issue in a localized way, this is not a real solution (since this could happen
in other cases), but will do for 2.77.

This commit is to be backported to 2.77.
March 4, 2016, 16:11 (GMT)
Fix T47632: Revert "Fix (unreported) crash when opening a file from splash screen when 'load UI' option is disabled."

This reverts commit 935e241fa6ea095493ade5d5403c9ac55c18d5ef.

Issue will be fixed in a more localized way for now (not that nice, since this use-after-free can possibly happen
in other places too, but only safe solution for 2.77).

This commit is to be backported in 2.77.
March 4, 2016, 16:11 (GMT)
Fix T47604: Sculpt + Modifier undo gives invalid normals
March 4, 2016, 16:11 (GMT)
Fix T47615: crash trying to use point density with lamp object.
March 4, 2016, 16:11 (GMT)
Cycles: Fix compilation error of certain OpenCL split kernels
March 4, 2016, 16:11 (GMT)
Fix T47608: Cycles cage baking crash after recent uv derivative fixes.
March 4, 2016, 16:11 (GMT)
Fix T47605: Elsyiun theme info text hard to read
March 4, 2016, 16:11 (GMT)
Fix T47582: Curve handle thickness regression
March 4, 2016, 16:11 (GMT)
Fix T47586: Nurbs handle thickness regression
March 4, 2016, 16:11 (GMT)
Fix T47583: Mesh wire edge thickness regression
March 4, 2016, 16:11 (GMT)
Fix T47592: Wrong line width w/ custom-bones
March 4, 2016, 16:11 (GMT)
Docs: early exist build process on error

Don't attempt to build docs when generation fails.
March 4, 2016, 16:11 (GMT)
Docs: Add missing context members
March 4, 2016, 16:11 (GMT)
Fix T47596: Bone motion path - confusing UI in 3DView tools.

Now using same UI as in object/armature properties, also save one line in 3DView panesl. ;)

Nothing crucial there, but nice & safe to backport to 2.77 imho.
March 4, 2016, 16:11 (GMT)
Fix T47593: 'Move to layer' will be crash in blender 2.77rc1.

To be backported to 2.77.
March 1, 2016, 19:36 (GMT)
fix, should need to fracture only once now in case you enable split shards to islands with constraints or clusters on
March 1, 2016, 17:27 (GMT)
partial fix for suddenly missing self-collision of shards of the same object, this happened even after converting to regular rigidbodies when disable collisions was active ! (so this is now off by default)
February 28, 2016, 09:24 (GMT)
fix for loading inner vertex groups and set min weight for passive vertexgroups to 0.01, just keeping it > 0 did not yield correct results when passive vertexgroups were used
February 27, 2016, 13:06 (GMT)
fix for loading files, need to skip "empty" shards which dont have any mesh info because they didnt intersect with the original geometry, before this each meshisland stored a temp shard, now we lookup shards out of the shard map instead, but this could point to such empty shards, leading to incorrectly loaded files.
February 26, 2016, 12:32 (GMT)
Fix: "Twist" GP Sculpt brush in 2D Editors was unusable... now mostly usable, if still slightly offset
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021