Blender Git Loki

Blender Git "geometry-nodes-mix-attributes" branch commits.

December 1, 2020, 15:14 (GMT)
enable all blend modes
December 1, 2020, 15:08 (GMT)
initial working mix attributes node
December 1, 2020, 14:13 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-mix-attributes
December 1, 2020, 14:11 (GMT)
Geometry Nodes: support swapping inputs in function nodes

This is the same fix as in rB5ae666c2cc67be0e5ffb897c1ff48fe434d7dbc6.
December 1, 2020, 14:07 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-mix-attributes
December 1, 2020, 14:04 (GMT)
Geometry Nodes: automatically reconnect when swapping inputs

This makes it easier to swap the inputs to the Join Geometry node.
The behavior is the same as in the Math node.
December 1, 2020, 13:57 (GMT)
fix
December 1, 2020, 12:52 (GMT)
subset of blend modes, crashes still
December 1, 2020, 11:33 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-mix-attributes
December 1, 2020, 10:32 (GMT)
Geometry Nodes: correct modifier name when creating from node editor

The name should be the same as when the modifier is created in the
modifier tab of the properties editor.
November 30, 2020, 22:43 (GMT)
Cleanup: Store "is_active" instead of pointer property in panel type

This is consistent with the way other panel type fields are stored.
November 30, 2020, 22:36 (GMT)
Merge branch 'master' into geometry-nodes
November 30, 2020, 19:25 (GMT)
Merge remote-tracking branch 'origin/master' into geometry-nodes
November 30, 2020, 15:43 (GMT)
Cleanup: add a comment
November 30, 2020, 15:34 (GMT)
Merge branch 'master' into geometry-nodes
November 30, 2020, 15:33 (GMT)
Cleanup: correct function name
November 30, 2020, 15:32 (GMT)
initial mix attributes node
November 30, 2020, 15:23 (GMT)
Geometry Nodes: Change modifier name

The modifier was called "Empty", which reflects the fact that the modifier
doesn't do anything when you add it. However, that is not true after you
change the modifier's node group, and the fact that the modifier uses
nodes is the one thing that distinguishes it at this point. This commit
changes the name to "Geometry Nodes", which is simple and consistent
with the "Geometry Node Editor" and the naming of the project so far.
November 30, 2020, 09:27 (GMT)
Merge branch 'master' into geometry-nodes
November 27, 2020, 18:44 (GMT)
Merge branch 'master' into geometry-nodes
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021