Blender Git Loki

Blender Git "greasepencil-refactor" branch commits.

Page: 23 / 287

January 2, 2020, 18:09 (GMT)
Merge branch 'master' into greasepencil-object
January 2, 2020, 12:01 (GMT)
Cleanup: Fix compiler warnings
January 2, 2020, 11:55 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 2, 2020, 11:54 (GMT)
Merge branch 'master' into greasepencil-object
January 2, 2020, 11:54 (GMT)
GPencil: Fix missing Scale Thickness menu option

This was removed by error in merge.
January 2, 2020, 08:45 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 2, 2020, 08:43 (GMT)
Merge branch 'master' into greasepencil-object
January 2, 2020, 01:01 (GMT)
GPencil: Refactor: Add back gradient fill mode

For more consistent behavior, the radial gradient is drawn inside the 0..1
uv space as if it was a texture.
January 2, 2020, 00:58 (GMT)
GPencil: Refactor: Fix crash caused by material preview icons
January 1, 2020, 02:58 (GMT)
Cleanup: GPencil: Fix Compiler warning about unused function
January 1, 2020, 02:58 (GMT)
GPencil: Refactor: Fix onion overlay toggle

This make the assumption that the onion skins are always needed when.
This as a performance impact that will be fixed later.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Use stroke mask to cut dots shape

This removes the builtin fading of the dots. This should be reimplemented
as a material option for all stroke type instead.
December 31, 2019, 18:28 (GMT)
Cleanup: GPencil: Rename struct member
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Fix onion skining next frame drawing on top of active
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Add dot stroke object rotation mode
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Add Stroke dot UV random rotation support

Note: This fixes a bug that was cropping the dots texture.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Implement Onion skinning back

This new implementation changes a few things:
- The alpha is not dependent on the number of frames you choose to draw.
- The loop option affects more than one frame.
- The next frames are drawn on top of the active frame (TODO)
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Remove image size from uv computation

Now UVs for line strokes is computed using only the pixel factor.
We can reintroduce the image size behavior easilly if needed but in a much
cleaner way.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Fix issue with negative pressure

This happens to be a thing in some test file. Maybe at some point we will
patch them but for now we just fix the symptomes.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Fix dot UV rotation at the end of strokes
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021