January 2, 2020, 18:09 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 12:01 (GMT) |
Cleanup: Fix compiler warnings |
January 2, 2020, 11:55 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 11:54 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 11:54 (GMT) |
GPencil: Fix missing Scale Thickness menu option This was removed by error in merge. |
January 2, 2020, 08:45 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 08:43 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 384f870 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 01:01 (GMT) |
GPencil: Refactor: Add back gradient fill mode For more consistent behavior, the radial gradient is drawn inside the 0..1 uv space as if it was a texture. |
Revision 0de604f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 00:58 (GMT) |
GPencil: Refactor: Fix crash caused by material preview icons |
Revision 9aff308 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 1, 2020, 02:58 (GMT) |
Cleanup: GPencil: Fix Compiler warning about unused function |
Revision 4d51bfe by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 1, 2020, 02:58 (GMT) |
GPencil: Refactor: Fix onion overlay toggle This make the assumption that the onion skins are always needed when. This as a performance impact that will be fixed later. |
Revision 0d8a452 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Use stroke mask to cut dots shape This removes the builtin fading of the dots. This should be reimplemented as a material option for all stroke type instead. |
Revision 15525ca by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
Cleanup: GPencil: Rename struct member |
Revision 1aeb21e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix onion skining next frame drawing on top of active |
Revision 3fc6f6c by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Add dot stroke object rotation mode |
Revision 549a547 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Add Stroke dot UV random rotation support Note: This fixes a bug that was cropping the dots texture. |
Revision 589a889 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Implement Onion skinning back This new implementation changes a few things: - The alpha is not dependent on the number of frames you choose to draw. - The loop option affects more than one frame. - The next frames are drawn on top of the active frame (TODO) |
Revision 6a51a61 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Remove image size from uv computation Now UVs for line strokes is computed using only the pixel factor. We can reintroduce the image size behavior easilly if needed but in a much cleaner way. |
Revision 6fead84 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix issue with negative pressure This happens to be a thing in some test file. Maybe at some point we will patch them but for now we just fix the symptomes. |
Revision a6d30c0 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix dot UV rotation at the end of strokes |
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