Revision c50483f by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 13:22 (GMT) |
LineArt: Update viewport when changing ObjectLineArt settings. |
Revision 90e05b4 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 13:12 (GMT) |
LineArt: Own crease setting for Object. |
Revision d8d0ae3 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 11:54 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision fdfd5dc by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 11:54 (GMT) |
LineArt: Fix UI ptr code. |
Revision 5eaa709 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 03:58 (GMT) |
LineArt: API fixes. |
Revision df558cb by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 10, 2020, 01:56 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp # Conflicts: # source/blender/editors/include/ED_geometry.h # source/blender/editors/lineart/lineart_ops.c # source/blender/editors/mesh/editmesh_intersect.c # source/blender/editors/object/object_facemap_ops.c # source/blender/gpu/CMakeLists.txt # source/blender/gpu/intern/gpu_batch.cc # source/blender/gpu/intern/gpu_context_private.hh # source/blender/gpu/intern/gpu_immediate.cc # source/blender/gpu/intern/gpu_immediate_private.hh # source/blender/gpu/intern/gpu_platform_private.hh # source/blender/gpu/intern/gpu_primitive_private.h # source/blender/gpu/intern/gpu_query.cc # source/blender/gpu/opengl/gl_batch.cc # source/blender/gpu/opengl/gl_context.cc # source/blender/gpu/opengl/gl_drawlist.cc # source/blender/gpu/opengl/gl_immediate.cc # source/blender/python/intern/bpy_rna_ui.h |
Revision 7c0068c by Dalai Felinto / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Linux: 2.90 release information in appdata |
Revision 9640714 by Hans Goudey / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Cleanup: Resolve unused variable warning in lite build |
Revision 9282b3b by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
LineArt: Enable vector line intersection code (isect_v2_v2) |
Revision 383c971 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
LineArt: Better line intersection function and handling. |
Revision 7efa3ce by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
LineArt: CMake clean up. |
Revision 501d064 by Clément Foucault / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Cleanup: GPU: Remove unused attr_binding and primitive code |
Revision a47a64d by Clément Foucault / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
GPUImmediate: GL backend isolation This is part of the Vulkan backend task T68990. This is mostly a cleanup, however, there is a small change: We don't use a special Vertex Array binding function for Immediate anymore and just reuse the one for batches. This might create a bit more state changes but this could be fixed easily if it causes perf regression. # Conflicts: # source/blender/gpu/intern/gpu_context.cc |
Revision bfe2225 by Clément Foucault / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
GLContext: Fix framebuffer deletion to GPUContext This has more meaning as it's the base class who holds the pointer. # Conflicts: # source/blender/gpu/opengl/gl_context.cc |
Revision a823597 by Clément Foucault / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Cleanup: GPU_immediate: Change assert to BLI_assert |
Revision adfa705 by Germano Cavalcante / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Fix T79973: Re-ordering face maps messes up the names of other face maps Use a remap function instead a swap. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D8739 |
Revision 2604bad by Jacques Lucke / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Cleanup: reduce variable scope |
Revision d0e2ce5 by Jacques Lucke / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Cleanup: reduce variable scope and use LISTBASE_FOREACH |
Revision 6d5794e by Philipp Oeser / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 14:23 (GMT) |
Fix T80126: Alembic Import dialogue has overwrite protection UI Use `FILE_OPENFILE` when importing, rather than `FILE_SAVE`. Reviewed By: sybren Differential Revision: https://developer.blender.org/D8715 |
Revision f18f6d5 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 31, 2020, 07:07 (GMT) |
LineArt: DNA/RNA cleanup. |
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