Revision 94dce82 by Campbell Barton August 5, 2019, 05:53 (GMT) |
Text: only un-comment blocks which are completely commented It's common to select a block of code and comment it which may already contains some comments. Now only un-comment blocks which are completely commented (ignoring white-space). Makes toggle comments behave more usefully, resolves T68060. |
Revision 91fa07d by Campbell Barton August 5, 2019, 03:54 (GMT) |
Text: merge toggle comments into a single operator This allows users to map comment/un-comment to be mapped to keys. |
Revision 8b4f002 by Campbell Barton August 5, 2019, 03:15 (GMT) |
UI: rename rotate to orbit for viewport sensitivity Matches names of related preferences. |
Revision cd02fe5 by Campbell Barton August 5, 2019, 02:47 (GMT) |
Cleanup: remove underscore prefix for used vars Also remove unused vars. |
Revision f69ea92 by Campbell Barton August 5, 2019, 02:46 (GMT) |
Cleanup: add braces |
Revision 9fbf522 by Ray molenkamp August 4, 2019, 20:32 (GMT) |
Cleanup: Fix eeve_lut arrays being duplicated in blender binary. Both eevee_materials.c and workbench_deferred.c include eeve_lut.h which has its arrays marked as static leading to the blue_noise array being embedded into our binary twice. This change takes the arrays out of the header and properly marks them as const since they are lookup tables and should not be written to. Reviewers: fclem, brecht Differential Revision: https://developer.blender.org/D5346 |
Revision 418fdee by Ray molenkamp August 4, 2019, 20:24 (GMT) |
Cleanup: Mark large arrays of of constant data as const. For background information see D5345 Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D5345 |
Revision 37cef86 by Ray molenkamp August 4, 2019, 17:46 (GMT) |
Fix: msgfmt add support for cr-lf style line endings linux did not recognize cr as a valid character. Reviewers: brecht Differential Revision: https://developer.blender.org/D5337 |
Revision f08662d by Your Name August 4, 2019, 15:53 (GMT) |
Sculpting: Remove Show Diffuse Color Option This should have been removed in 2.80 as the functionality was removed. This feature now does not do anything and can be removed. Differential Revision: https://developer.blender.org/D5411 |
Revision 47335b4 by Alexander Gavrilov August 4, 2019, 10:58 (GMT) |
Add a new Copy As Driver context menu option for properties. It is a very common need to create drivers that set the value of a property to the value of some other property, but it currently requires multiple actions: Copy Data Path on the input property, adding a driver to the output property, selecting the input ID reference, and pasting the path. This adds a new Copy As Driver context menu option, which creates a complete driver in the clipboard that reads the current property, so all that remains is to paste it to the output property. It is also possible to paste just the new driver variable into an existing driver to combine multiple inputs. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D5382 |
Revision a2fe386 by William Reynish August 4, 2019, 10:51 (GMT) |
Text Editor UI Tweak Text Editor to fit better with the rest of Blender 2.8: - Move sidebar to the right - Add proper context menu - Move view toggles to the View menu - Change the indentation option to be an enum between spaces and tabs - Several layout tweaks Patch by @tintwotin / Peter Fog with additional tweaks by me. Differential Revision https://developer.blender.org/D5028 Reviewers: Brecht, Campbell |
Revision c0aada5 by William Reynish August 4, 2019, 10:37 (GMT) |
Tweak Brush Gradient UI Gradient and Color are mutually exclusive, so we now communicate this in the UI much more clearly Differential Revision: https://developer.blender.org/D5395 Reviewers: brechrt |
Revision dd3cdf6 by Antonio Vazquez August 4, 2019, 08:21 (GMT) |
Fix T68202: GPencil Set Origin do not refresh until object is moved |
Revision 18540f4 by Campbell Barton August 4, 2019, 02:53 (GMT) |
Cleanup: improve comments |
Revision 2425401 by Campbell Barton August 4, 2019, 02:51 (GMT) |
Cleanup: spelling |
Revision 85a7ceb by Your Name August 3, 2019, 20:22 (GMT) |
UI: Fix Small inconsistency in particle emission This property was being called something else depending on the distribution type |
Revision edcefb7 by Ray molenkamp August 3, 2019, 16:47 (GMT) |
Cleanup: Fix build error with msvc math.h does not define M_PI on windows, needs BLI_math_base.h to get them. thanks to @quollism on chat for spotting it. |
Revision e82b7f1 by Campbell Barton August 3, 2019, 15:31 (GMT) |
3D View: preferences for rotate sensitivity Added because the current default is too fast for painting with tablets, see D5385. Turntable and trackball have different settings because turn-table uses an angle-per-pixel, where as trackball values are relative to the view-port size so a scale is used. The sensitivity is scaled by the pixel size so hi-dpi views don't rotate faster. |
Revision 27aef8b by Campbell Barton August 3, 2019, 15:19 (GMT) |
3D View: aspect correct trackball rotation Hard coded aspect was used, doubling horizontal input however this caused sliding for views which didn't match this aspect. Calculate the aspect based on the view bounds instead. |
Revision 7f8d620 by Campbell Barton August 3, 2019, 15:18 (GMT) |
Cleanup: trackball direction calculation Remove z axis flipping, only needed because x & y were flipped. |
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