Revision e37e105 by Dalai Felinto March 12, 2019, 20:44 (GMT) |
Fix Hook to New Object won't appear in Local View Reported as part of T62436 (although the bug was a different one). |
Revision 9054b39 by Dalai Felinto March 12, 2019, 20:28 (GMT) |
Fix T62436: New added Torus won't appear in Local View I had to add a region3d.local_view_add(ob) for the API. |
Revision db5ca11 by Dalai Felinto March 12, 2019, 19:49 (GMT) |
Silence warning in greasepencil code |
Revision 2e1e250 by Antonio Vazquez March 12, 2019, 19:29 (GMT) |
Fix T62508: Annotations Placement default value is not the same as factory default |
Revision 480ee61 by Antonio Vazquez March 12, 2019, 18:58 (GMT) |
GPencil: Restrict new data operator to object mode The operator was only accessible from search menu, and this was wrong. The operator must be only used in object mode. |
Revision 6eaaa9c by Antonio Vazquez March 12, 2019, 18:49 (GMT) |
Fix T62507: Removing Annotation layers removes layers option Now, when the layer is removed, the Annotation title is removed too to get the same situation when you start using annotations. |
Revision 649001e by Antonio Vazquez March 12, 2019, 18:36 (GMT) |
Fix T62506: Erasing blank annotation layer activates Move operator If you try to erase empty annotations, the operator is canceled. The message is necessary to avoid the keymap is captured by the next keymap in the stack. |
Revision cae89a6 by Brecht Van Lommel March 12, 2019, 17:52 (GMT) |
Python/ViewLayers: add object.hide_get/set(), and optional view layer parameters. These new functions control the per view layer object hiding state, similar to the selection state. All these object state checking functions now also optionally take a view layer to use instead of the active view layer. Fixes T62062. |
Revision 4572354 by Ray molenkamp March 12, 2019, 17:36 (GMT) |
Windows: Add convenience logging batch files. To make triaging a little easier these batchfiles generate the debug log and sysinfo files and instruct the user how to attach them to their bug report Differential Revision: https://developer.blender.org/D4505 Reviewers: brecht, zeddb |
Revision 75424b2 by Germano Cavalcante March 12, 2019, 17:29 (GMT) |
Cleanup: comment on `GPU_pass_compile`. |
Revision c427590 by Brecht Van Lommel March 12, 2019, 17:28 (GMT) |
Fix T62388: object.visible_get() not affected by object.hide_viewport. After recent changes BASE_VISIBLE was not always disabled properly when the object is hidden. This refactors the code a bit to hopefully be more clear. |
Revision 834d396 by Sybren A. Stüvel March 12, 2019, 15:17 (GMT) |
Use the same string for DNA enum and CLI argument for EXR image format setting The `--render-format` CLI option takes `EXR` and `MULTILAYER`, whereas the DNA image format render setting uses `OPEN_EXR` and `OPEN_EXR_MULTILAYER`. This commit adds the DNA values to the CLI argument, so that it is possible to take the selected value from DNA and pass it as-is to the CLI. This is used in Flamenco, for example. The `OPEN_EXR` and `OPEN_EXR_MULTILAYER` are now aliases, so both the existing and the new options keep working. Reviewers: campbellbarton, brecht Reviewed By: brecht Subscribers: fsiddi Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D4502 |
Revision e28f0f1 by Clément Foucault March 12, 2019, 15:01 (GMT) |
Fix T62279: Rendering simple geometry corrupts with greasepencil layer This was caused by a missing state reset. Also adding safety state reset before and after drawing (might not be necessary). |
Revision aaeca5d by Clément Foucault March 12, 2019, 15:01 (GMT) |
Eevee: Planar Ref.: Invert view matrix to remove triangle front face flip This was the cause of some issue with normal mapping. This way is cleaner since it does not modify the state of the drawcalls and other ad-hoc solutions to fix the problems down the road. Unfortunately, it does require to fix every sampling coordinate for this texture. Fix T62215: flipped normals in reflection plane |
Revision ccb4484 by Clément Foucault March 12, 2019, 15:01 (GMT) |
DRW: Fix missing state reset before draw pass This is needed before any drawcall. If not, undefined behavior can happen. |
Revision 4b55705 by Bastien Montagne March 12, 2019, 14:48 (GMT) |
Fix (unreported) Outliner could add (link...) a collection to a linked scene/collection. Think that's the last case... At least for now. |
Revision 9778b0a by Bastien Montagne March 12, 2019, 14:48 (GMT) |
Fix T62488: Can delete collection from indirect linked library. Same issue as with previous commits for other Collection Outlier's operations, checks are always different though... |
Revision 07c8b82 by Bastien Montagne March 12, 2019, 14:48 (GMT) |
Fix (unreported) Outliner's New Collection adding local collection to linked IDs. Similar issue to the one about Duplicate operation... |
Revision d5576d3 by Bastien Montagne March 12, 2019, 14:48 (GMT) |
Cleanup: Outliner's Collection duplicate: don't check for visualization type in exec function. This has already been ensured by poll callback... |
Revision 33dd01f by Bastien Montagne March 12, 2019, 14:48 (GMT) |
Fix (unreported) duplicated collection from linked scene would be parented to that scene. In other words, Duplicate Collection could link local ID into a linked one... Nasty. ;) Add checks that found parent is not a linked data-block (and try to find a fall-back one if this is the case). |
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