Revision 3017d88 by Campbell Barton March 12, 2019, 00:05 (GMT) |
Cleanup: rename specials -> context_menu In keeping with convention to match code & UI naming. - No user visible changes. - Include 'menu' in the name since context is an overloaded term. - While a few of these are panels, from a user perspective they are still context menus. |
Revision e6eb7b9 by Campbell Barton March 11, 2019, 23:54 (GMT) |
Tools: Only show cursor tool in wpaint mode when a pose object exists |
Revision bf1a3fe by Campbell Barton March 11, 2019, 23:46 (GMT) |
UI: Restore orient/pivot UI for wpaint & pose mode This was removed since 2.7x (by accident?) |
Revision 2ba35ea by Germano Cavalcante March 11, 2019, 23:32 (GMT) |
GPU: Avoid access violation while reading the `pass->shader`. |
Revision 6ad91be by Campbell Barton March 11, 2019, 23:28 (GMT) |
Fix overlay pose panel context check Displayed pose options when weight-paint armature wasn't in pose mode. |
Revision a718910 by Campbell Barton March 11, 2019, 23:22 (GMT) |
Context: add pose_object Needed for UI scripts to detect mixed weight paint + pose mode. |
Revision 2621633 by William Reynish March 11, 2019, 22:47 (GMT) |
UI: Remove Sculpt Direction from context menu It didn't work well in here - the menu would close and re-spawn as you hovered over this control. |
Revision 5ae8b1d by Bastien Montagne March 11, 2019, 22:37 (GMT) |
Fix wrong memory handling in own rB93633efe69ca. `BLO_library_read_struct()` actually takes care for us of nearly everything, makes things much simpler... |
Revision cb14138 by William Reynish March 11, 2019, 22:33 (GMT) |
UI: Remove incorrect usage of ellipses in menus We only use ellipses when a popup appears, not for regular submenus. |
Revision 0f20696 by William Reynish March 11, 2019, 22:22 (GMT) |
Icons: Add Links Cut icon to Node Editor, plus other tweaks - Tweaks to Paint Mode Fill and Sample tool icons - Tweaks to GP Add Primitive icons |
Revision 34781e0 by Campbell Barton March 11, 2019, 21:22 (GMT) |
UI: correct context menu edge selection check |
Revision fd76b8d by Campbell Barton March 11, 2019, 21:21 (GMT) |
Cleanup: style |
Revision 815a9df by Campbell Barton March 11, 2019, 21:16 (GMT) |
Cleanup: trailing space |
Revision 8add03c by Campbell Barton March 11, 2019, 21:08 (GMT) |
UI: correct typo Also odd parenthesis. |
Revision d7e7e9a by Bastien Montagne March 11, 2019, 19:45 (GMT) |
Add WorkSpace to list of ID types that are not supported by standard copy mechanism for now. Am not sure whether we want to support that at some point, but at least if we don?t, make it safe and get out of copy code early, previously trying to duplicate workspace through BKE_id_copy() would have given a very bad a broken result... |
Revision 057117d by Antonio Vazquez March 11, 2019, 16:42 (GMT) |
GPencil: Add support to display the material name in selected strokes 2D artists have requested a way to see in viewport the name of the material assigned to a stroke. This is a special request for 2D animation and required to manage complex drawings with multiple materials on it. We don't need add a separate option for this in the panel. Now, when enable Name option in the Viewport Display panel, when you select a stroke in edit mode, the name of the material is displayed near the first point selected. Design reviewed by @mendio and @pepeland |
Revision 84cb5f3 by Antonio Vazquez March 11, 2019, 16:27 (GMT) |
GPencil: Add visual feedback for darwing in Bound mode As the final stroke is not visible in Bound mode, at least display the current stroke while drawing to get a visual hint of what are you doing. |
Revision c49f407 by William Reynish March 11, 2019, 16:25 (GMT) |
Revision 958f34d by Antonio Vazquez March 11, 2019, 16:13 (GMT) |
GPencil: Add support for Bound Box The bound box was not calculated for grease pencil objects. |
Revision 93633ef by Bastien Montagne March 11, 2019, 16:08 (GMT) |
Fix (unreported) broken ID previews reading. Recent changes to blendfile reading adding deferred reading of actual data broke it, we cannot use the nifty `bhead + 1` to access data anymore, since there is no guaranty that that block hass been fully read. Note that there is still one case in `read_file_thumbnail()`, however loading of blendfile preview itself seems to be working fine... Maybe @campbellbarton can double check that point (or knows of hands whether it is OK there)? |
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