Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 30, 2018, 14:40 (GMT)
StudioLight Editor: Fix defaults
November 30, 2018, 14:40 (GMT)
StudioLight: Renaming stuffs
November 30, 2018, 14:40 (GMT)
StudioLight: Add a 4th light to adjust lighting

There was a bug due to non-aligned struct in the DNA that prevented us
to increase the size of the userdef light array.

Since the studio lights are now presets and stored in external files,
there is no need to keep backward compatibility with theses lights.

Remove the old array and create a new one.

Add blue tint light for specular.
November 30, 2018, 14:40 (GMT)
Studiolight: Fix bad memcpy size
November 30, 2018, 14:40 (GMT)
Workbench: Add Shadow Focus and change Shadow Orientation

Shadow focus let the user choose how hard are is the shadows transition.
Harder shadow transition can be used for stylistic effects or more uniform
shading.

Make shadow orientation respect the same orientation as the studio light
(view from +Y direction aka. front view). Make the default shadow direction
more similar to the default light position (the default light object, not
the default studio lighting).
November 30, 2018, 14:11 (GMT)
Fix T58150: crash in Texture Paint after changing selection in Edit Mode.

Texture paint code was retrieving the evaluated mesh from the
original object, which isn't supposed to happen, so the cached
mesh isn't properly cleaned up by Edit Mode toggle.
November 30, 2018, 11:16 (GMT)
Merge branch 'master' into blender2.8
November 30, 2018, 10:59 (GMT)
Fix missing "need eval data" for texpaint mode toggle op.

Note that am not sure that is actually needed, since switching to that
mode does not actually use any eval data, it's only needed during init
of first stroke... But in doubt, that won't hurt to have it here anyway.
November 30, 2018, 10:59 (GMT)
Cleanup: remove useless depsgraph parameter in some texpaint helper func.
November 30, 2018, 10:52 (GMT)
Fix T58275: WITH_OPENSUBDIV not enabled by default with some CMake versions.

Solution provided by Ulysse Martin.
November 30, 2018, 10:05 (GMT)
GP: Fix ALT key conflict with Eraser
November 30, 2018, 09:58 (GMT)
Fix Alt key conflict in Annotation Eraser

There was a conflict when the Alt key was pressed while drawing and this makes eraser very difficult.
November 30, 2018, 09:45 (GMT)
Fix T58279: crush when load this scene _ with simple materials and simple objects.

Not sure why eevee's light_cache is NULL in that file, but this can be
handled gracefully instead of crashing. ;)
November 30, 2018, 08:01 (GMT)
Revert "3D View: locked camera was using the original view offset"

This reverts commit 3f31c28a025cf61e2c4df33f28467771ae603965.

Gives issues zooming, could be resolved but it mostly worked OK before,
and it's not a priority to spend time on, so leave as is for now.
November 30, 2018, 07:57 (GMT)
Be sure Annotations use default color and thickness

Depending of the last tool used, the Note layer was created when draw but it was using the wrong color and thickness.
November 30, 2018, 07:16 (GMT)
Merge branch 'master' into blender2.8
November 30, 2018, 07:15 (GMT)
3D View: locked camera was using the original view offset

Now used the original dist instead, since using the distance between
the camera and the views offset may seem random from the users POV.

This addresses strange behavior noticed in T56934.
November 30, 2018, 06:07 (GMT)
Merge branch 'master' into blender2.8
November 30, 2018, 06:07 (GMT)
Correct missing semicolon in recent commit
November 30, 2018, 05:40 (GMT)
Fix T58255: "Set Spline Type" missing in the menu
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021