Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 7, 2018, 23:43 (GMT)
Cleanup: use DRW_object_is_* for object checks

Also use const qualifier for object's.
October 7, 2018, 21:37 (GMT)
Cleanup: rename checks for Python struct strings

Using 'format' prefix made this read as if t was for string formatting.

Use 'PyC_StructFmt' prefix instead since these values are compatible
with formatting from Python's 'struct' module.
October 7, 2018, 15:24 (GMT)
CPython: use format char utilities in idprop_py_api
October 7, 2018, 15:22 (GMT)
CPython: py_capi_utils: format char utilities do not need to be inline.
October 7, 2018, 15:21 (GMT)
CPython: py_capi_utils: use more descriptive names for format string utilities.
October 7, 2018, 06:49 (GMT)
Cleanup: style
October 6, 2018, 20:12 (GMT)
Tests: Support parallel execution of render tests

Previously, parallel tests would overwrite each others temporary outputs.
October 6, 2018, 19:49 (GMT)
Cycles: Implement vectorized NLM kernels for faster CPU denoising
October 6, 2018, 18:56 (GMT)
Fix crash unregistering parent panel before children.

This caused crashes with addon enabling/disabling and template loading.
October 6, 2018, 13:11 (GMT)
Vertex Paint: support switching to secondary color temporarily holding Ctrl

while it is possible to permanently flip the colors using the 'X' button, this makes it consistent with Texture Paint.

fixes T56994

Reviewers: campbellbarton, brecht

Reviewed By: brecht

Subscribers: JulienKaspar

Tags: #sculpting_and_painting

Maniphest Tasks: T56994

Differential Revision: https://developer.blender.org/D3753
October 6, 2018, 04:15 (GMT)
Cleanup: use the naming convention in py_capi_utils

And use inline functions instead of preprocessor directives.
October 6, 2018, 03:13 (GMT)
Cleanup: use new format string utility
October 6, 2018, 03:13 (GMT)
py_capi_utils: add utilities for format string in `struct` module style syntax.
October 5, 2018, 22:50 (GMT)
Pseudo-fix for ARMATURE_OT_autoside_names and x-mirror

It now works like 2.7x. That said this operator is kind of incompatible with
x-mirror (the way it is implemented anyways). But if people were happy with
this in 2.7x they will be multi-object happier.

That said, do turn off x-mirror before using this or select all bones, or just
stop using this operator altogether ;)

Jokes aside, the operator can also be fixed. It shouldn't be hard.
October 5, 2018, 22:29 (GMT)
Fix for ARMATURE_OT_flip_names and x-mirror

There was a reason this was using CTX_DATA_BEGIN in the first place.
Issue introduced on 47cf8bd92847c6837e7af5bd0edbfe1d62fdcaf5.
October 5, 2018, 22:08 (GMT)
Multi-Objects: ARMATURE_OT_parent_clear
October 5, 2018, 21:34 (GMT)
Multi-Objects: ARMATURE_OT_symmetrize
October 5, 2018, 21:13 (GMT)
Multi-Objects: ARMATURE_OT_separate
October 5, 2018, 20:55 (GMT)
Multi-Objects: ARMATURE_OT_split
October 5, 2018, 20:55 (GMT)
Silence warning
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