Revision acc4507 by Jeroen Bakker August 21, 2018, 09:00 (GMT) |
Workbench: Support XRay rendering in OpenGL OpenGL rendering only implemented the deferred renderer. This commit will add the forward renderer. The forward renderer is used when XRay mode is enabled |
Revision f7162d2 by Campbell Barton August 21, 2018, 08:59 (GMT) |
BMesh: split out edgering preview into own API Needed for alternate tool system access. |
Revision 7170ff4 by Campbell Barton August 21, 2018, 07:18 (GMT) |
Cleanup: trailing space |
Revision 797274d by Campbell Barton August 21, 2018, 07:05 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f189ad1 by Campbell Barton August 21, 2018, 07:01 (GMT) |
Cleanup: rename gizmo access functions Add float in API names since we may want access to other types. |
Revision 0734541 by Campbell Barton August 21, 2018, 06:59 (GMT) |
Cleanup: trailing space |
Revision 4f06c7c by Joshua Leung August 21, 2018, 05:05 (GMT) |
Fix T56457: Crash when selecting Grease Pencil objects Thanks to Charlie Jolly (@charlie) for the backtrace |
Revision 2a5f319 by Joshua Leung August 21, 2018, 04:52 (GMT) |
Depsgraph: Add query methods to identify all the ID's that a given datablock depends on This commit adds a new method, DEG_foreach_ancestor_ID() to accompany the existing DEG_foreach_descendent_ID(). It can be used to help print/collect all the ID's that a given ID block depends on (i.e. all the datablocks that need to be evaluated before the datablock of interest can be evaluated) |
Revision 351d131 by Joshua Leung August 21, 2018, 04:52 (GMT) |
Cleanup: Fix variable shadowing |
Revision a7dcad2 by Joshua Leung August 21, 2018, 04:52 (GMT) |
Cleanup: Fix typos |
Revision b4d2381 by Dalai Felinto August 20, 2018, 23:58 (GMT) |
Remove MESH_OT_drop_named_image This was never ported to work with Cycles, so it is basically useless in 2.8. It can always be brought back in the future. |
Revision 753be0a by Dalai Felinto August 20, 2018, 23:58 (GMT) |
Multi-Objects: MESH_OT_colors_reverse |
Revision 3c53655 by Brecht Van Lommel August 20, 2018, 22:38 (GMT) |
Fix missing color management in Cycles viewport on macOS. The half float extension is not supported on macOS, rather it's simply part of OpenGL core so we don't need to check. |
Revision 53dfb48 by Dalai Felinto August 20, 2018, 17:20 (GMT) |
Fix relationship lines selectable |
Revision bfdaa9a by Dalai Felinto August 20, 2018, 17:07 (GMT) |
Object constraint lines viewport drawing The core logic of this implementation comes from the drawobject.c from 2.7x. I'm using `ts.colorGridAxisZ` for its color because of the legacy code: ``` UI_GetThemeColor3ubv(TH_GRID, col1); UI_make_axis_color(col1, col2, 'Z'); glColor3ubv(col2); ``` There is nothing stopping us from adding this to the theme though, as it should have been the case to start with. |
Revision 6cd3a67 by Brecht Van Lommel August 20, 2018, 14:23 (GMT) |
Workspaces: remove separate workspaces.blend config file. This is quite confusing in the current UI, with both startup.blend and workspaces.blend containing a list of workspaces. In practice you'd usually want to save workspaces to both files. The downside of having a single file may be that you then can't disable certain workspaces by default, but we could add a setting for that. |
Revision 4449346 by Brecht Van Lommel August 20, 2018, 14:23 (GMT) |
Workspaces: add new default workspaces in startup.blend. |
Revision c9abb0f by Brecht Van Lommel August 20, 2018, 14:23 (GMT) |
Workspaces: replace bundled workspace.blend with embedded startup.blend. We want these to have the same workspaces in both, so there is no reason to have two files that are identical. |
Revision f1ab36d by Brecht Van Lommel August 20, 2018, 14:23 (GMT) |
Fix outliner crash loading some .blend files without treestore. |
Revision e243f36 by Brecht Van Lommel August 20, 2018, 14:23 (GMT) |
Fix system workspaces.blend not being found on some systems. |
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