Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 20, 2018, 14:23 (GMT)
Viewport: add default set of HDRI images.

These are taken from HDRI Haven (https://hdrihaven.com). Many thanks to
Greg Zaal for creating and releasing them under a CC0 license!

The HDRIs are intended to be used in the Lookdev display mode. With
1K resolution and compression they are not intended for final renders,
but it keeps the file size small and the difference is not noticeable
for lighting.

Command used for compression:
oiiotool %s --ch R,G,B -d float --compression dwab:300 -o output/%s
August 20, 2018, 14:21 (GMT)
Wrokbench: Add support for maximum drawtype OB_TEXTURE
August 20, 2018, 14:09 (GMT)
Fix Cycles AO pass not working for shadow catcher objects.
August 20, 2018, 13:47 (GMT)
Bone Display: fix flickering issue with BBones in ortho view
Revision 939a5cb by Joshua Leung
August 20, 2018, 13:22 (GMT)
Image Editor: Add active tool button for Annotations (WIP - Event handling not working)
This reuses the tool defines for the 3D view. However, for some reason,
the events don't seem to be getting fired off here, like the tool system
is getting ignored here completely.

FIXME: Resolve the event handling issues
August 20, 2018, 11:19 (GMT)
Object Mode: Add back support for the object "Maximum draw type" option
Revision 70e10d6 by William Reynish / Pablo Vazquez
August 20, 2018, 09:16 (GMT)
UI: Small adjustments to Smoke properties layout
August 20, 2018, 08:46 (GMT)
Overlay: Add support for per object wirefram options

This patch has a known bug on AMD + mesa because of the drivers. I will
send a bug report to mesa.
August 20, 2018, 07:53 (GMT)
Merge branch 'master' into blender2.8
Revision 3ef1aeb by Joshua Leung
August 20, 2018, 06:26 (GMT)
Fix: Theme colors for datablock channels were missing for the NLA in the new default theme
Revision 6f2735b by Joshua Leung
August 20, 2018, 04:12 (GMT)
Motion Paths UI: "Update from Scene Range" operator

Make it easier to update the frame range for motion paths from
the Scene's current frame range (render or preview range)
August 20, 2018, 03:36 (GMT)
Fix BMesh edge_bisect, edge_percent being ignored

Also fix float/int/bool access methods
August 20, 2018, 01:29 (GMT)
Cleanup: unused warning
August 20, 2018, 01:24 (GMT)
Merge branch 'master' into blender2.8
August 20, 2018, 01:24 (GMT)
Cleanup: trailing space
August 20, 2018, 01:23 (GMT)
RNA: Spline.calc_length() utility function

D1810 by @Matpi w/ edits
August 19, 2018, 23:47 (GMT)
build_environment: fix build issues with alembic

-read all headers from openexr not ilmbase
-add missing iexmath lib
-turn binaries back on, the blender unit tests require them.
August 19, 2018, 18:25 (GMT)
Workbench: hide background option for OpenGL render

When OpenGL renderer is selected the option for background colors are
displayed, but ignored. For now we hide this option as it makes no sense
to have a viewport color option without viewport or render a 'final'
with a theme color.
August 19, 2018, 17:44 (GMT)
build_environment: windows harvest cleanup.

remove the commands that have already moved to the individual cmake files.
August 19, 2018, 17:44 (GMT)
build_environment: opencolorio buildfixes for windows.

copy the debug libs to the right place.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021