Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 19, 2018, 17:44 (GMT)
build_environment: openexr windows buildfix.

with the namespaces disabled the postfix also changed.
August 19, 2018, 17:44 (GMT)
build_environment: buildfixes for boost

Disable hardcoded 64 bit build.
August 19, 2018, 17:44 (GMT)
build_environment: build fixes for openimageio.

disable testtex due to parameter alignment issues
August 19, 2018, 17:44 (GMT)
build_environment: windows environment

get 32 bit and 64 bit compilers on the same gcc version.
August 19, 2018, 17:44 (GMT)
build_environment: python windows build fixes

fix hardcoded ssl dll names.
August 19, 2018, 17:44 (GMT)
build_environment: opensubdiv windows build fixes.

only build cuda on 64 bit, since 32 bit is no longer supported by nvcc
August 19, 2018, 17:44 (GMT)
build_environment: opennvdb windows build fixes.

disable openexr namespaces on windows due to linker errors with it.
link pthreads due to dependency though blosc
August 19, 2018, 17:44 (GMT)
build_environment: openexr disable namespaces on windows.

Things do not end up in the right namespaces quite yet, and cause linker errors with other projects using the library.
August 19, 2018, 17:44 (GMT)
build_environment: blosc build fixes.

blosc embedded a copy of zlib/pthreads causing duplicate symbol linker errors. pthreads was windows specific, but zlib may apply to other platforms as well.
August 19, 2018, 14:57 (GMT)
Fix T56450: Crash with bevel modifier.

POinters shall always be explicitely handled in modifier copying code,
as well as reading code! Runtime ones shall just be NULL-ed.
August 19, 2018, 05:20 (GMT)
UI: rename 'Apron' to 'Click Anywhere'
August 18, 2018, 14:24 (GMT)
GP: Reduce updates of material previews

If there is a update in progress, don't update again.
August 18, 2018, 10:58 (GMT)
DRW: Fix crash in defered compilation
August 18, 2018, 09:18 (GMT)
Merge branch 'master' into blender2.8
August 18, 2018, 08:25 (GMT)
Arrrg, fix for previous commit :/
August 18, 2018, 08:21 (GMT)
Fix T56439: Crash removing Rigid Body World.

Need to rebuild the graph when we add or remove rigidbody world!
August 18, 2018, 08:21 (GMT)
Static Override: make hidden & co flags of object overridable.
August 18, 2018, 08:21 (GMT)
Static Override: link newly overridden collection to scene.

This avoids getting all overridden objects from said collection
instantiated in master collection, totally untidy!

Note that there is still an issue when 'active' object (i.e. the
armature usually) is in hidden sub-collection, since you have to make
that whole hidden collection visible again to see it.

We'll need to support moving objects into overridden collections am
afraid, arg. :(
August 18, 2018, 04:10 (GMT)
Warn when app-template isn't found
August 18, 2018, 04:10 (GMT)
WM: app-template command line override

Without this, there was no simple way to have
launchers for different app-templates.

Also allows force-disabling the app-template stored in the preferences.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021