Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 26, 2018, 17:45 (GMT)
UI: move modal operator text from headers to status bar.

Python API is context.workspace.status_text_set()
June 26, 2018, 16:29 (GMT)
UI: Add/Update bad tooltips

Part of T51061
June 26, 2018, 16:19 (GMT)
Workbench: Wrong ENUM value for SINGLE color

Had to be "SINGLE", but was "SOLID" resulting in not showing the single
color option in the shader popover
June 26, 2018, 16:14 (GMT)
Workbench: TAA quick fix for AMD cards

Seems to be that mix(a, b, 1.0) will not give you b. on nvidia this is
not a problem as a was initialized with 0.0, but on AMD it can be any
floating point number, resulting that mix(inf, b, 1.0) was still more to
inf than to b.
June 26, 2018, 15:42 (GMT)
Merge branch 'master' into blender2.8
June 26, 2018, 15:39 (GMT)
RigidBody: use runtime.mesh_orig instead of DEG_get_original_object
June 26, 2018, 15:35 (GMT)
Fix bug in DNA_struct_elem_find when checking the first field

find_elem(olddata=NULL) doesn't work reliably for existence checks; it will
return NULL both when the field is found at offset 0 and when it is not
found at all.
June 26, 2018, 15:17 (GMT)
Fix missing object/collection hiding icons on undo.
June 26, 2018, 15:15 (GMT)
UI: decrease status bar height.
June 26, 2018, 14:35 (GMT)
Workbench: Tempural Anti Aliasing

- FXAA is now also done in the workbench_forward engine.
- User can enable TAA8 in the userpref by setting their max
viewport AA to TAA8. FXAA will still be used when navigating
June 26, 2018, 14:00 (GMT)
Fix T55628: Crash when creating new material slots

We need to update the geometry when resizing the object material slots.
June 26, 2018, 12:29 (GMT)
UI: Make Mesh shading menu consistent with the other menus
Revision 25caedc by William Reynish / Pablo Vazquez
June 26, 2018, 12:17 (GMT)
UI: Tweaks to Cycles Bake panel

-Correctly aligns bake options in the column
-Updated Metadata panel with right-aligned checkboxes for consistency
June 26, 2018, 10:36 (GMT)
Fix T55630: update issue between Object and TexPaint modes.

Need to flush mesh DEG COW here, for some reason...
June 26, 2018, 10:18 (GMT)
UI: status bar cursor keymap display

Show mouse button actions in status bar, based on context,
modifiers and active tool.

See: T54861
June 26, 2018, 10:15 (GMT)
Icons: mouse buttons & drag

Monochrome icons from jendryzch
Revision e17285a by Joshua Leung
June 26, 2018, 09:44 (GMT)
Tweak: Try to make the purpose of the collection/search fields clearer

Note: The labels in this panel are still WIP. There are probably clearer
names for some of these, including maybe even omitting some.
Revision c0a8a29 by Joshua Leung
June 26, 2018, 09:44 (GMT)
AnimEditors: Remove the toggles to enable name/collection-based filtering

Now the name/collection filters run when there's some text,
and don't run when the box is empty, thus reducing an extra
step that was needed before these options could be used.
Revision 5f545db by Joshua Leung
June 26, 2018, 09:44 (GMT)
AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers

This commit is an experiment in using popovers as a place to house some
of the filtering options for animation editors, in line with what's taking
place in the Outliner with the filtering popover there too.

Right now, the most frequently used/changed options are still available
on the headers (i.e. the "Only Selected"/"Hidden"/search fields), while
everything else (i.e. the per-datablock filters, which were already hidden
behind a collapsed-toggle button before) now live in the popover.
June 26, 2018, 09:43 (GMT)
Cleanup: dyntopo sculpt draw update: use same BM_face_as_array_vert_tri for indexbuf generation.

It's cleaner, and actually assert that BMFace is a triangle. Same code
as when generating vertexbuf for flat shading!
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021