Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 18, 2018, 18:43 (GMT)
Object Mode: make mode locking optional

Design from T55246 is kept while allowing 2.7x behavior.
June 18, 2018, 18:20 (GMT)
Fix a very nasty and sneaky bug in lib remap / static override code.

Not sure why remap call for static override reference ID pointer was put
there, probably a mistake during some merge back in the days...

But this ended up with self_id of libquery data struct still being set
to previous ID pointer, which could randomly generate crap like falsly
reporting indirect data and such, leading to lost reference datablock at
writefile time...
June 18, 2018, 16:55 (GMT)
Merge branch 'master' into blender2.8
June 18, 2018, 16:53 (GMT)
editorconfig: add rst
June 18, 2018, 16:43 (GMT)
Cleanup: use DEG tag flags, instead of old OB ones.

Having those two in parallel is ratehr confusing... :/
June 18, 2018, 16:43 (GMT)
Fix crash when making static override of an object from a collection.

Since we free collection caches when we remap one of their objects, we
also need to tell depsgraph to flush this into the COWs of that
collection, otherwise things like draw code can access freed memory...
June 18, 2018, 16:33 (GMT)
3D View: don't show manipulators when overlay is disabled
June 18, 2018, 16:22 (GMT)
Merge branch 'master' into blender2.8
June 18, 2018, 16:21 (GMT)
editorconfig: add line length, glsl
June 18, 2018, 16:12 (GMT)
Merge branch 'master' into blender2.8
June 18, 2018, 16:09 (GMT)
Add .editorconfig file

This is a fairly well supported file-type configuration
for indentation and trailing space stripping.

See editorconfig.org for details.
June 18, 2018, 15:39 (GMT)
Avoid assert on startup
June 18, 2018, 15:39 (GMT)
Cleanup: redundant greater than
June 18, 2018, 14:01 (GMT)
Particle: Add missing field initializaiton
June 18, 2018, 13:50 (GMT)
UI: decorators hid non-array buttons

Error in last commit.
June 18, 2018, 13:45 (GMT)
Studiolights: Radiance icons were inverted.
June 18, 2018, 13:32 (GMT)
Workbench: increased Quality of the diffuse lighting model

- implemented Spherical Harmonics L2 for diffuse shading.

TODO: caching the precalculated harmonics so it won't take soo long to
open the popover
June 18, 2018, 13:20 (GMT)
Objects: when active object gets hidden, make it inactive.
June 18, 2018, 13:20 (GMT)
Cleanup: simplify some view layer code.
June 18, 2018, 13:14 (GMT)
Particles: Remove obsolete code for child particles in edit mode
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021