Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 1, 2018, 08:27 (GMT)
Fix broken 'make single user' operator UI.

Texture option was removed, since BI engine removal...
June 1, 2018, 08:17 (GMT)
3D View: hide orbit navigation in camera view

Typically for camera views it's nicer not to overlay large widgets,
only include the button to exit camera view.
June 1, 2018, 08:04 (GMT)
Modifiers: ported Soft Body DerivedMesh ? Mesh

The simulation doesn't seem to update properly yet.
June 1, 2018, 07:48 (GMT)
Partial Revert of COW/Camera manipulator changes

d64fbe94568e5 3e26b84397fcb
June 1, 2018, 07:25 (GMT)
Revert "COW Fix: Lamp manipulators"

This reverts commit 33e45658ebc2a79acda259f7be748ad64780e982.

No longer needed.
June 1, 2018, 07:22 (GMT)
3D View: respect text option for edit-mode info
June 1, 2018, 06:31 (GMT)
Error in last commit
June 1, 2018, 06:26 (GMT)
3D View: make text overlay optional
June 1, 2018, 06:16 (GMT)
3D View: support world background color
June 1, 2018, 00:55 (GMT)
Add 'Toggle Header' to header context menu.

Also disable collapsing the header by dragging it up/down. This prevents
accidentally hiding the header when resizing areas.
May 31, 2018, 21:58 (GMT)
Cycles UI: Show pause button only when in rendered mode
May 31, 2018, 21:58 (GMT)
Fix render engine info region when overlap and header on bottom

Note there is some talk about changing the position of this (which would be strange in the image editor by the way,
since there we use the bottom for the result of the current pixel when dragging the mouse).

However first I wanted to fix this regardless.
May 31, 2018, 19:45 (GMT)
UI: new tool properties space type

This currently shows panels that were in the 2.79 3D view toolbar
which are now popovers.

In some cases it's useful for these to stay open.
This commit adds a space type to do this.

Note this is currently empty in object mode.
May 31, 2018, 19:42 (GMT)
UI: support drawing panels from multiple contexts
May 31, 2018, 17:50 (GMT)
Add Asan support for clang on windows.

This will currently only work for the RelWithDebInfo configuration since asan
does not support the debug crt. for source line information in the reports,
you need a copy of llvm-symbolizer in the blender folder or set the
ASAN_SYMBOLIZER_PATH environment variable to point to it. Currently (as of
6.0.0) llvm-symbolizer does not ship with the binary clang/llvm distribution.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3446
May 31, 2018, 17:19 (GMT)
Cleanup: Fix indentation
May 31, 2018, 17:09 (GMT)
Overlay: Add Wireframe overlay.

This overlay is showing mesh topology. It is usable with transparency
even if the mesh order can mess up with the expected result (some object
more prominent than others).

Edge thickness and alpha values are hardcoded for now but can easily be
added to theme or object settings.
May 31, 2018, 17:09 (GMT)
DRW: Add wireframe buffer texture generation for wireframe drawing.

Only OB_MESH is supported for now.

Creates a simple index buffer with negative indices if the edges is not a
real edge.

Also create the buffer texture representation of this buffer along with the
pos_in_order buffer texture.
May 31, 2018, 17:09 (GMT)
DRW: Fix DRW_shgroup_call_procedural_* vertex count.
May 31, 2018, 17:09 (GMT)
GPUTexture: Expose GPU_texture_create_buffer and add GL_R32I support.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021