Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 22, 2018, 16:43 (GMT)
UI: moving the cursor to open other popovers

Match menu behavior
April 22, 2018, 16:39 (GMT)
UI: popover now use menu style buttons

Also scale width with UI-scale.
April 22, 2018, 15:45 (GMT)
UI: Initial popover support for panels

- UILayout.popover(.. panel_type ..)
A single panel
- UILayout.popover_group(.. panel categories ..)
Expands all panels matching args.

Currently used in the topbar for redo and paint options.
April 22, 2018, 10:58 (GMT)
Overlay: face orientation

- fixed the blending with solid drawtype
April 22, 2018, 08:51 (GMT)
Merge branch 'master' into blender2.8
April 22, 2018, 08:49 (GMT)
Cleanup: de-dup popup/pie menu RNA definition

Also rename pupmenu -> popmenu
April 22, 2018, 08:23 (GMT)
Cleanup: ui-link drawing code from logic bricks
April 22, 2018, 07:09 (GMT)
Cleanup: style
April 22, 2018, 06:57 (GMT)
Remove unused shader

Originally added for icon drawing, no longer used.
April 22, 2018, 06:45 (GMT)
Cleanup: trailing spaces

Applied to newly added files in 2.8
April 21, 2018, 21:52 (GMT)
Lattice Select Random, Mirror

D3165, D3166 by @ranjian0
April 21, 2018, 21:52 (GMT)
Error in last commit
April 21, 2018, 20:26 (GMT)
Edit Mesh: multi-object edge split support

D3161 by @JacquesLucke
Revision 5ddcfd2 by Julian Eisel
April 21, 2018, 20:06 (GMT)
Fix crash when opening properties editor

Opening as in activating one in an area that didn't contain a properties editor
before.
April 21, 2018, 19:10 (GMT)
UI: add own icon rasterizer

Use software drawing, cache to an image at the requested pixel size.
April 21, 2018, 18:42 (GMT)
Cleanup: style
April 21, 2018, 18:22 (GMT)
Cleanup: variable naming
April 21, 2018, 18:17 (GMT)
Merge branch 'master' into blender2.8
Revision 9a35ad7 by Julian Eisel
April 21, 2018, 17:47 (GMT)
Cleanup: Get rid of context in editor 'new' callback

Requiring context means we can't easily create new editors to replace deprecated
ones in versioning code.
Think it's reasonable to give editors access to scene and area data for their
initial setup though. They mostly need it for setting "the view", as in,
scrolling values.

Also did minor cleanup in top-bar creation function.
April 21, 2018, 17:43 (GMT)
Fix point density rendering in Cycles.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021