Revision dd77e45 by Campbell Barton February 23, 2018, 01:59 (GMT) |
Cleanup: header guards & style |
Revision d7ba1ad by Dalai Felinto February 22, 2018, 20:16 (GMT) |
Fix T54136: Crash when deleting an object that is in an instanced group We were not cleaning up groups after deleting objects, leaving groups with Bases that had no object. It includes a unittest. Reviewers: mont29 |
Revision e7c4a9d by Clément Foucault February 22, 2018, 18:49 (GMT) |
GWN: Fix immediate mode when closing a window. |
Revision 8115162 by Clément Foucault February 22, 2018, 18:47 (GMT) |
DRW: Fix T54135 : Crash caused by wrongly iterating over ListBase. |
Revision d4795cc by Clément Foucault February 22, 2018, 18:47 (GMT) |
DRW: Fix use of uninitialized call->obmat. |
Revision 03d1f08 by Germano Cavalcante February 22, 2018, 16:22 (GMT) |
WM: Make sure that immediate mode is active before deactivate it |
Revision 2694c1f by Sergey Sharybin February 22, 2018, 15:31 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 71e0025 by Sergey Sharybin February 22, 2018, 15:30 (GMT) |
Depsgraph: Fix mistake in previous refactor commit |
Revision 2f5f392 by Sergey Sharybin February 22, 2018, 14:45 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 5f85737 by Bastien Montagne February 22, 2018, 14:41 (GMT) |
Cleanup: Fix const pointers mess in previous commit. |
Revision 4ee3d7e by Bastien Montagne February 22, 2018, 14:22 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/bmesh/intern/bmesh_mesh.c |
Revision 0eee776 by Bastien Montagne February 22, 2018, 14:20 (GMT) |
Fix (unreported) meshes changing shading when creating empty clnors data. When you were using autosmooth to generate some custom normals, and created empty custom loop normal data, you would go back to an 'all smooth' shading, cancelling some sharp edges generated by the mesh's smooth threshold. Now we will first tag such edges as sharp, such that shading remains the same. This is not crucial in current master, but it is for clnors editing gsoc branch! |
Revision 4b068c4 by Bastien Montagne February 22, 2018, 14:20 (GMT) |
Cleanup: clnor code: more 'do not use same varname for two different things'. |
Revision e83b9cd by Joshua Leung February 22, 2018, 14:13 (GMT) |
Fix T54129: Moving keyframes on top of other keyframes, removes both keyframes Regression caused by earlier commits to improve the automerge behaviour. In this case, the problems only occurred when moving a selected keyframe forwards in time to overlap an unselected keyframe. |
Revision 00ba28e by Joshua Leung February 22, 2018, 13:41 (GMT) |
Fix: Don't ignore duplicate channels when doing border/circle/lasso select While it is necessary to ignore duplicates when doing Deselect/Column Select (where double-updates may result in nothing being selected), for borderselect, not including the duplicates meant that sometimes, nothing would happen if you were trying to borderselect keyframes originating from hidden channels. This was first noticed in the greasepencil-object branch, but affects all animation channel types. |
Revision 5aff002 by Clément Foucault February 22, 2018, 13:31 (GMT) |
GWN: Context: Fix allocation/codestyle and crash on startup. |
Revision 672e823 by Sergey Sharybin February 22, 2018, 13:27 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 86ad5ca by Sergey Sharybin February 22, 2018, 13:27 (GMT) |
Depsgraph: Remove unused argument |
Revision 4a0d8f9 by Sergey Sharybin February 22, 2018, 13:09 (GMT) |
Remove old depsgraph from modifiers relations update context |
Revision 5399877 by Sergey Sharybin February 22, 2018, 13:08 (GMT) |
Merge branch 'master' into blender2.8 |
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