Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 2, 2018, 00:18 (GMT)
Eevee: Render: Fix volume sampling.
February 1, 2018, 23:50 (GMT)
Eevee: Render: Make sure background does not write to ssr data.
Revision 78a77fe by Gaia Clary
February 1, 2018, 23:49 (GMT)
fix: unintentionally commented out collada animation export
February 1, 2018, 23:48 (GMT)
Eevee: Render: Fix NaNs in Normal pass.
February 1, 2018, 20:38 (GMT)
Eevee: Render: Make render passes appear in compositor.
February 1, 2018, 20:08 (GMT)
Eevee: Render: Fix broken "non-multiview" render.
February 1, 2018, 19:48 (GMT)
Eevee: Render: Add support for multiview.
February 1, 2018, 19:48 (GMT)
Eevee: Render: Add Transparent Background option.

... under a new "Film" tab in the render properties panel.
February 1, 2018, 19:47 (GMT)
Eevee: Add mist pass support.

Eevee: Render: Fix crash when not enabling mist pass.
February 1, 2018, 17:09 (GMT)
World: Use enum for mist falloff parameter.
February 1, 2018, 17:09 (GMT)
Eevee: Simplify/Fix view_vecs calculation.

Now view_vecs[0][2] ALWAYS contains Near clip plane and view_vecs[1][2] = far - near.
February 1, 2018, 17:09 (GMT)
Eevee: Render: Fix Normals of refraction shader.
February 1, 2018, 17:09 (GMT)
Eevee: Render: Add Subsurface Pass support.
February 1, 2018, 15:34 (GMT)
Fix T53686: VSE Render crash when zooming timeline

This is rather a workaround to avoid main thread freeing all glyph caches
at the same time as sequencer uses fonts to draw text sequences.

Ideally we need to either make cache more local, or user-counted or to make
somewhat more global locks. All this ends up in a bigger refactor which is
better for 2.8. For the meantime let's make Blender more stable with a tiny
workaround.

Downside is that keeping zooming things up and down in interface during render
will increase memory usage by unused glyph caches. It's not too bad though,
all unused caches will be freed first time at area zoom after render.

Thanks Bastien for review!
February 1, 2018, 15:26 (GMT)
Fix T53951: Copy ms runtime dlls using InstallRequiredSystemLibraries.cmake

Differential Revision: https://developer.blender.org/D3032
February 1, 2018, 15:13 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
February 1, 2018, 14:59 (GMT)
Fix: msvc build error with bli_fileops.h

bli_fileops.h was using uint64_t without including the proper header.

issue triggered by rBb0af44fa4d7a2e134b315c49a4fbdf573f781004
February 1, 2018, 14:55 (GMT)
Fix T53686: VSE Render crash when zooming timeline.

Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;)

To be backported to 2.79a!
February 1, 2018, 14:13 (GMT)
Cycles: Attempt to fix 32 bit linux compilation
February 1, 2018, 14:11 (GMT)
Cycles: Fix for non-vectorized version of bitscan()

It was doing bit search in an opposite direction comparing to a
vectorized version.
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