Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 31, 2018, 16:17 (GMT)
Merge branch 'master' into blender2.8
January 31, 2018, 15:43 (GMT)
I18n disambiguation: IRIS is both a file format and a VSE wipe effect...

At some point, we could probably think about removing IRIS file format
support, don't think there are much of those around anymore. But for
now, let's add a translation context to wipe effect. :)

Reported in T43295 by @blend-it, thanks.
January 31, 2018, 14:00 (GMT)
January 31, 2018, 13:41 (GMT)
Eevee: SSS: Fix SSS perturbating SSR normals.
January 31, 2018, 13:24 (GMT)
Merge branch 'master' into blender2.8
January 31, 2018, 13:07 (GMT)
Outliner: Fix crash when invoking operators of a collection or group

The crash occurred when trying to see a tooltip or activate any of the operator's tools with the cursor outside the outliner area.
January 31, 2018, 11:30 (GMT)
Fix possible concurency issue in mesh normals computation.

Failure in own code from last December, thanks @sergey for finding it.

To be backported to 2.79a.
January 31, 2018, 08:03 (GMT)
Merge branch 'master' into blender2.8
January 31, 2018, 08:02 (GMT)
WM: correct comment, variable name for addons
January 31, 2018, 01:53 (GMT)
Eevee: Render: Fix crash when using a sun lamps with shadow.
January 31, 2018, 01:53 (GMT)
Eevee: Render: Add Normal pass output.
January 31, 2018, 01:53 (GMT)
Eevee: Fix indentation and fix output normal of emission shader.
January 31, 2018, 01:53 (GMT)
Eevee: Fix Crash when rendering using Render Border.
January 31, 2018, 01:53 (GMT)
Eevee: Fix crash when Rendering (F12) using camera mapping.
January 31, 2018, 01:53 (GMT)
Eevee: Display compositing tab.
January 31, 2018, 00:54 (GMT)
UI: re-enable alt-key for editing selection

Fixes T53950 where changing node layers applies to all selected nodes.
January 30, 2018, 21:06 (GMT)
Make layers unittest pass after filter cleanup

Update your svn lib.

Unittests broken since 76289613910073.
January 30, 2018, 20:31 (GMT)
Compositor / Render Layer Node: Fix wrong layer after deleting view layers

I was calling the ntree syncing function too late. So the index of the layer
was -1 since it was no longer in the ListBase, making all RenderLayer nodes
to decrease their respective `custom1` (even going to negative sometimes).
January 30, 2018, 18:36 (GMT)
Fix blender player (tm)
January 30, 2018, 18:36 (GMT)
Fix Cycles incorrect principled BSDF mixing with some parameter variatons.

Spotted by Ha Hyung-jin, thanks!
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021