Revision 4b5ac3b by Bastien Montagne January 31, 2018, 16:17 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9d39980 by Bastien Montagne January 31, 2018, 15:43 (GMT) |
I18n disambiguation: IRIS is both a file format and a VSE wipe effect... At some point, we could probably think about removing IRIS file format support, don't think there are much of those around anymore. But for now, let's add a translation context to wipe effect. :) Reported in T43295 by @blend-it, thanks. |
Revision 6a6f754 by Clément Foucault January 31, 2018, 14:00 (GMT) |
DRW: Finish 85d3de94c62fab1394c11fe50614c897f7f68ee3 |
Revision 616182e by Clément Foucault January 31, 2018, 13:41 (GMT) |
Eevee: SSS: Fix SSS perturbating SSR normals. |
Revision 458dd41 by Sergey Sharybin January 31, 2018, 13:24 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 483b981 by Germano Cavalcante January 31, 2018, 13:07 (GMT) |
Outliner: Fix crash when invoking operators of a collection or group The crash occurred when trying to see a tooltip or activate any of the operator's tools with the cursor outside the outliner area. |
Revision f309bec by Bastien Montagne January 31, 2018, 11:30 (GMT) |
Fix possible concurency issue in mesh normals computation. Failure in own code from last December, thanks @sergey for finding it. To be backported to 2.79a. |
Revision 6d55b52 by Campbell Barton January 31, 2018, 08:03 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 87608e6 by Campbell Barton January 31, 2018, 08:02 (GMT) |
WM: correct comment, variable name for addons |
Revision afaca68 by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Render: Fix crash when using a sun lamps with shadow. |
Revision 55a238e by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Render: Add Normal pass output. |
Revision 76135d6 by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Fix indentation and fix output normal of emission shader. |
Revision 251fd91 by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Fix Crash when rendering using Render Border. |
Revision 85d3de9 by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Fix crash when Rendering (F12) using camera mapping. |
Revision 4801e3f by Clément Foucault January 31, 2018, 01:53 (GMT) |
Eevee: Display compositing tab. |
Revision 807713e by Campbell Barton January 31, 2018, 00:54 (GMT) |
UI: re-enable alt-key for editing selection Fixes T53950 where changing node layers applies to all selected nodes. |
Revision d8059a5 by Dalai Felinto January 30, 2018, 21:06 (GMT) |
Make layers unittest pass after filter cleanup Update your svn lib. Unittests broken since 76289613910073. |
Revision 133afc0 by Dalai Felinto January 30, 2018, 20:31 (GMT) |
Compositor / Render Layer Node: Fix wrong layer after deleting view layers I was calling the ntree syncing function too late. So the index of the layer was -1 since it was no longer in the ListBase, making all RenderLayer nodes to decrease their respective `custom1` (even going to negative sometimes). |
January 30, 2018, 18:36 (GMT) |
Fix blender player (tm) |
January 30, 2018, 18:36 (GMT) |
Fix Cycles incorrect principled BSDF mixing with some parameter variatons. Spotted by Ha Hyung-jin, thanks! |
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