Revision 6249c59 by Dalai Felinto January 23, 2018, 14:01 (GMT) |
Greasepencil icons Note this comes from the greasepencil-object branch, and are merged to help preventing future merge conflicts. Also, I renamed the icons for consistency sake. So when this is merged in 2.8 other areas of the code will need to change. Icons by Matias Mendiola |
Revision 173f90c by Dalai Felinto January 23, 2018, 14:01 (GMT) |
Revert "Grease-Pencil: Icons" This reverts commits: * f0ef3603862 Grease-Pencil: Icons from the grease pencil branch * 13bf4b3804b Grease-Pencil: Fixup for icons * fb8c382fa17 Grease Pencil dat files fix |
Revision 41945fc by Campbell Barton January 23, 2018, 12:37 (GMT) |
Cleanup: some ED_view3d functions used uppercase D |
Revision 41cc2ae by Brecht Van Lommel January 23, 2018, 12:19 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 4a3ddd8 by Brecht Van Lommel January 23, 2018, 12:07 (GMT) |
Fix Cycles assert when resizing rendererd viewport. |
Revision b129ea8 by Brecht Van Lommel January 23, 2018, 11:49 (GMT) |
Cycles: change material output displacement to vector. Previously only scalar displacement along the normal was supported, now displacement can go in any direction. For backwards compatibility, a Displacement node will be automatically inserted in existing files. This will make it possible to support vector displacement maps in the future. It's already possible to use them to some extent, but requires a manual shader node setup. For tangent space maps the right tangent may also not be available yet, depends on the map. Differential Revision: https://developer.blender.org/D3015 |
Revision 4a5ee1a by Brecht Van Lommel January 23, 2018, 10:12 (GMT) |
Cycles: add Displacement node. This converts object space height to world space displacement, to be linked to the new vector displacement material output. Differential Revision: https://developer.blender.org/D3015 |
Revision 2838cf0 by Brecht Van Lommel January 23, 2018, 10:11 (GMT) |
Fix T53854: branched path tracing correlation bug with transparency in split kernel. |
Revision 4ebcdff by Campbell Barton January 23, 2018, 08:55 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9466f8f by Campbell Barton January 23, 2018, 08:48 (GMT) |
Cleanup: use doxygen groups for view3d_edit.c |
Revision f6dc7a7 by Campbell Barton January 23, 2018, 06:28 (GMT) |
Cleanup: code comment for view3d_viewmatrix_set |
Revision 41e930a by Campbell Barton January 23, 2018, 06:21 (GMT) |
Cleanup: CMake whitespace |
Revision 8181e4c by Campbell Barton January 23, 2018, 06:07 (GMT) |
Manipulator: limit UI for locked views |
Revision e679f47 by Campbell Barton January 23, 2018, 04:15 (GMT) |
Cleanup: avoid passing bContext to cameracontrol |
Revision 3a71263 by Germano Cavalcante January 23, 2018, 03:00 (GMT) |
Merge branch 'master' into blender2.8 # Conflicts: # source/blender/editors/screen/screen_ops.c |
Revision 1c98fbf by Campbell Barton January 23, 2018, 01:13 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 85ca39e by Germano Cavalcante January 23, 2018, 01:07 (GMT) |
Fix screen split refresh issues `Ctrl` (enable snapping) ans `TAB` (Switching direction) didn't refresh. |
Revision 1443235 by Campbell Barton January 23, 2018, 01:06 (GMT) |
Cleanup: sync w/ blender2.8 branch Also make some args const |
Revision fc1fd27 by Campbell Barton January 23, 2018, 00:45 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 367e611 by Campbell Barton January 23, 2018, 00:17 (GMT) |
Merge branch 'master' into blender2.8 |
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