Revision c0ddbf3 by Sergey Sharybin January 24, 2018, 13:00 (GMT) |
Fix T53646: Blender 2.8 multiple crashes in auto UVs generation Make sure scene and view_layer set for depsgraph before running editors update. This is required since tagging might happen before we created depsgraph. |
Revision a47a7f2 by Campbell Barton January 24, 2018, 12:26 (GMT) |
Manipulator: add show_drag option for 2d buttons Needed so 3d navigation buttons can show show drag cursor only for buttons with modal operators. |
Revision d8b5b4b by Campbell Barton January 24, 2018, 11:51 (GMT) |
Fix bug in view navigation icons Own error in GPU_batch_wire_from_poly_2d_encoded Wasn't correctly filling in the VBO with edges. |
Revision 6a65fc3 by Bastien Montagne January 24, 2018, 11:14 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/modifiers/intern/MOD_wireframe.c |
Revision 752fc35 by Sergey Sharybin January 24, 2018, 10:46 (GMT) |
Depsgraph: Fix crash entering edit mode with CoW enabled The issue was caused by some incompatibility of new API which expects ID block to be specified explicitly, while old code is tagging object's data using object's ID with OB_RECALC_DATA flag. We need to switch all areas to give proper ID and everything, but for until then we'd better stop crashing. |
Revision e68771f by Bastien Montagne January 24, 2018, 10:22 (GMT) |
Cleanup: MOD_wireframe: remove useless isDisabled callback. |
Revision a55a481 by Bastien Montagne January 24, 2018, 10:22 (GMT) |
Fix (unreported) missing feature in ccgdm pbvh generator. Compared to usual cddm one, ccgdm one was not applying the ob->derivedDeform deformation to the pbvh generated from the original mesh geometry, when possible. |
Revision ad046ef by Bastien Montagne January 24, 2018, 10:22 (GMT) |
Fix T53551: Weight paint crash when subsurf modifier is not first (master not 2.79). We can only support painting from subsurf DM in a limited subset of cases, others (like multiple subsurf, or topology-modyfying ones, break mapping to original geometry). This is not the most ideal fix (ideally, we should always be able to get a mapping to original geometry from any point in modifiers stack...). |
Revision 9112cce by Bastien Montagne January 24, 2018, 10:22 (GMT) |
BKE's modifier_isEnabled: add check on NULL Scene pointer. We do not always have that one available, and even without the isDisabled callback this func is helpful. Note that this is a bot stupid, only modifier actually needing a valid Scene pointer here is subsurf... :| |
Revision 3e20ac8 by Brecht Van Lommel January 24, 2018, 10:07 (GMT) |
Fix T53874: OpenGL render to OpenEXR not working after recent changes. Multilayer EXR also failed already in 2.79 for Sequencer and OpenGL rendering. Now we revert to single layer OpenEXR in that case. |
Revision fe18d9b by Sergey Sharybin January 24, 2018, 10:00 (GMT) |
Depsgraph: Fix evaluaiton order with nested animation and copy on write It is possible to have animation (or driver) to modify nested datablock, such as shape key value for example (where animation is on Mesh level, but shape key is it's own datablock). To deal with such cases we need to create relation from nested datablock CoW to animaiton/driver operation. |
Revision bf8f730 by Brecht Van Lommel January 24, 2018, 09:57 (GMT) |
Revision eb7d251 by Brecht Van Lommel January 24, 2018, 09:57 (GMT) |
Fix Cycles GLSL bump not matching final render after recent changes. |
Revision b9dbd5e by Campbell Barton January 24, 2018, 07:18 (GMT) |
Revision 6828478 by Campbell Barton January 24, 2018, 07:18 (GMT) |
Cleanup: typo |
Revision 0ff968e by Brecht Van Lommel January 24, 2018, 06:15 (GMT) |
Fix Cycles inserting displacement node when there is a custom node setup instead. |
Revision 1686baa by Germano Cavalcante January 24, 2018, 00:50 (GMT) |
Fix "GPUTexture: texture alloc failed. Not enough Video Memory." in area resizing `gpu_texture_try_alloc` invalidates zero-sized textures. The message in the console is not correct in this case (because it is not due to lack of memory). |
Revision 7389bfd by Campbell Barton January 24, 2018, 00:45 (GMT) |
Merge branch 'master' into blender2.8 |
Revision bd5696f by Campbell Barton January 24, 2018, 00:27 (GMT) |
CMake: store icon names Without this, adding/removing icons wouldn't force cmake to re-run making builds fail. This is the same issue with globbing source code. |
Revision e6064b4 by Dalai Felinto January 23, 2018, 18:05 (GMT) |
Fix object mode/edit mode panels not visible in collections This was broken since e8c15e0ed15f83. When object_mode moved from workspace to window. |
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