Revision 552d15c by Sergey Sharybin October 11, 2017, 08:18 (GMT) |
Cycles: Add utility function to remove given attribute |
Revision dc95c79 by Sergey Sharybin October 11, 2017, 08:14 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 4782000 by Sergey Sharybin October 11, 2017, 07:48 (GMT) |
Cycles: Fix possible race condition when initializing devices list |
Revision d83bcf7 by Sergey Sharybin October 11, 2017, 07:36 (GMT) |
Cycles tests: Don't proint braces for empty status |
Revision ef1918d by Clément Foucault October 11, 2017, 00:15 (GMT) |
Gawain: Fix instancing messing next draw. Everything was fine if one batch is always used with instancing. But problem arise if the next drawcall for this batch is not using instancing as the attrib divisor stays set to 1 in th VAO. As instancing is less used than normal drawing I prefer to reset the divisor after drawing as it is reset before drawing instances. |
Revision d468421 by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee: Probe: Add Cubemap Resolution option. |
Revision 31386af by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee: Fix light grid being rendered after delete. |
Revision 9f3c7c7 by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee: Fix TAA color drifting. This was caused by small float precision being insuficient. The blue component of R11F_G11F_B10F has lower precision than the other 2 components. This resulted in colors drifting towards a yellowish tone. Using RGBA16F for the concerned buffer. This double the memory usage of the framebuffers and add subsequent bandwidth usage. |
Revision 12fa675 by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa Driver This bug (explained here https://github.com/dfelinto/opengl-sandbox/blob/downsample/README.md) is breaking eevee beyond the point it's workable. This patch workaround the issue by making sure every fbo have mipmaps that are strictly greater than 16px. This break the bloom visuals a bit but only for this setup. |
Revision eb73474 by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee: Fix hashed and alpha clip transparency. |
Revision 5e6329b by Clément Foucault October 11, 2017, 00:15 (GMT) |
Eevee : SSR : Fix incorrect framebuffer issue. It was cause by a texture without mipmap levels. |
Revision 99eb13d by Campbell Barton October 10, 2017, 12:31 (GMT) |
Fix T53040: Vertex paint, texure & symmetry fail Removed old logic for brush texture which was being applied twice. |
Revision d2326e8 by Campbell Barton October 10, 2017, 11:32 (GMT) |
Vertex Paint: add back missing VertProjHandle free Also avoid passing large struct as value. |
Revision 0592ac0 by Campbell Barton October 10, 2017, 09:38 (GMT) |
Correct logic for vertex paint smear Swapping gave values from the state before the last. Thanks to @angavrilov for spotting. |
Revision 582fbda by Campbell Barton October 10, 2017, 08:52 (GMT) |
Fix Sculpt 2D falloff, missing brush caused crash |
Revision 8d73ba5 by Sergey Sharybin October 10, 2017, 07:26 (GMT) |
Cycles: Fix compilation of sm_20 and sm_21 kernels Was broken since the bicubic commit for GPU support. |
Revision c90ec27 by Campbell Barton October 9, 2017, 16:08 (GMT) |
Manipulator: add cage3d scale widget For now only show this when scale manipulator is active. |
Revision caba67c by Campbell Barton October 9, 2017, 15:43 (GMT) |
Recent check for navigation missed NULL check |
Revision fdeb125 by Dalai Felinto October 9, 2017, 14:41 (GMT) |
Fix T53014: Cycles material preview not working This was introduced on 9ad2c0b6154 and partly mended on 8a1d787b89. |
Revision 6ec43a7 by Campbell Barton October 9, 2017, 14:36 (GMT) |
Merge branch 'master' into blender2.8 |
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