Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 11, 2017, 08:18 (GMT)
Cycles: Add utility function to remove given attribute
October 11, 2017, 08:14 (GMT)
Merge branch 'master' into blender2.8
October 11, 2017, 07:48 (GMT)
Cycles: Fix possible race condition when initializing devices list
October 11, 2017, 07:36 (GMT)
Cycles tests: Don't proint braces for empty status
October 11, 2017, 00:15 (GMT)
Gawain: Fix instancing messing next draw.

Everything was fine if one batch is always used with instancing. But problem arise if the next drawcall for this batch is not using instancing as the attrib divisor stays set to 1 in th VAO.

As instancing is less used than normal drawing I prefer to reset the divisor after drawing as it is reset before drawing instances.
October 11, 2017, 00:15 (GMT)
Eevee: Probe: Add Cubemap Resolution option.
October 11, 2017, 00:15 (GMT)
Eevee: Fix light grid being rendered after delete.
October 11, 2017, 00:15 (GMT)
Eevee: Fix TAA color drifting.

This was caused by small float precision being insuficient. The blue component of R11F_G11F_B10F has lower precision than the other 2 components. This resulted in colors drifting towards a yellowish tone.

Using RGBA16F for the concerned buffer. This double the memory usage of the framebuffers and add subsequent bandwidth usage.
October 11, 2017, 00:15 (GMT)
Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa Driver

This bug (explained here https://github.com/dfelinto/opengl-sandbox/blob/downsample/README.md) is breaking eevee beyond the point it's workable.

This patch workaround the issue by making sure every fbo have mipmaps that are strictly greater than 16px. This break the bloom visuals a bit but only for this setup.
October 11, 2017, 00:15 (GMT)
Eevee: Fix hashed and alpha clip transparency.
October 11, 2017, 00:15 (GMT)
Eevee : SSR : Fix incorrect framebuffer issue.

It was cause by a texture without mipmap levels.
October 10, 2017, 12:31 (GMT)
Fix T53040: Vertex paint, texure & symmetry fail

Removed old logic for brush texture which was being applied twice.
October 10, 2017, 11:32 (GMT)
Vertex Paint: add back missing VertProjHandle free

Also avoid passing large struct as value.
October 10, 2017, 09:38 (GMT)
Correct logic for vertex paint smear

Swapping gave values from the state before the last.
Thanks to @angavrilov for spotting.
October 10, 2017, 08:52 (GMT)
Fix Sculpt 2D falloff, missing brush caused crash
October 10, 2017, 07:26 (GMT)
Cycles: Fix compilation of sm_20 and sm_21 kernels

Was broken since the bicubic commit for GPU support.
October 9, 2017, 16:08 (GMT)
Manipulator: add cage3d scale widget

For now only show this when scale manipulator is active.
October 9, 2017, 15:43 (GMT)
Recent check for navigation missed NULL check
October 9, 2017, 14:41 (GMT)
Fix T53014: Cycles material preview not working

This was introduced on 9ad2c0b6154 and partly mended on 8a1d787b89.
October 9, 2017, 14:36 (GMT)
Merge branch 'master' into blender2.8
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021