Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 17, 2017, 09:36 (GMT)
Py API doc generation: remove reference to "Blender/Python Add-on Tutorial"

That one has been moved to wiki!
July 17, 2017, 08:50 (GMT)
Eevee: Fix double promotion.
July 17, 2017, 07:32 (GMT)
Buildbot: Switch to GCC-7 for Linux build slaves

This is GCC version was used for Testbuild1 and Testbuild2.
July 17, 2017, 07:30 (GMT)
Fix blenderplayer
July 17, 2017, 07:19 (GMT)
Manipulator: allow ID-writing for most callbacks
July 17, 2017, 05:00 (GMT)
Manipulator: split alpha out of color property

Gives more convenient access from Python: `mathutils.Color`

Also correct some copy-paste error w/ property subtypes.
July 17, 2017, 04:26 (GMT)
Fix crash re-registering the same manipulator type

Wasn't unlinking from the group instance.
July 17, 2017, 04:16 (GMT)
Manipulator: add snap flag
July 17, 2017, 03:16 (GMT)
PyDoc: minor change to recent workaround

- Isolate workaround in single string and link to issue.
- Quiet unused file warning (since it's an include).
July 17, 2017, 03:16 (GMT)
Merge branch 'master' into blender2.8
July 17, 2017, 02:48 (GMT)
PyAPI: don't use deprecated PyModule_GetFilename

Allows compiling with newer Python versions.
Also add missing decref when compiling as a py-module.
July 17, 2017, 02:29 (GMT)
Manipulator: allow py manipulators w/o properties

These could be used for manipulators that run operators.
July 16, 2017, 22:11 (GMT)
BPY API: Fix broken ref link
July 16, 2017, 21:11 (GMT)
BPY API: Fix usless links leading to compile errors

See https://github.com/sphinx-doc/sphinx/issues/3866 for more information
Revision 7021aa2 by Joshua Leung
July 16, 2017, 14:26 (GMT)
Fix T52058: Jumping to keyframe causes Blender to freeze indefinitely

Revise the logic here to be more robust when keyframes with
similar-but-different frame numbers (e.g. 70.000000 vs 70.000008)
would cause the search to go into an infinite loop, as the same
keyframe was repeatedly found (and skipped).
July 15, 2017, 23:27 (GMT)
Fix T52034: cell noise renders different.

Tweak the bias from the previous fix a bit to be more backwards compatible in
some scene. In the end which way we round is quite arbitrary, but keeping the
case where the texture coordinate is exactly zero the same seems better.
July 15, 2017, 13:59 (GMT)
Fix T52066: Grid Mesh UV's aren't correct
July 14, 2017, 20:26 (GMT)
Merge branch 'master' into blender2.8
July 14, 2017, 20:25 (GMT)
Snap System: Fixed index of objects used to make `snap to volume`

*note: make a complete test scene
July 14, 2017, 19:56 (GMT)
Merge branch 'master' into blender2.8

# Conflicts:
# source/blender/editors/transform/transform_snap_object.c
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021