Revision fe81a32 by Mai Lavelle April 26, 2017, 14:48 (GMT) |
Cycles: Enable Correlated Multi Jitter for OpenCL and split kernel Testing showed no issues so there's no reason to not have this. |
Revision c13aceb by Ray molenkamp April 26, 2017, 14:46 (GMT) |
[msvc/make.bat] Provide a convenience rebuild.cmd in the build folder for easy rebuilds. |
Revision 449ad35 by Campbell Barton April 26, 2017, 14:01 (GMT) |
Move depth select loop into its own function Useful for splitting out draw logic in 2.8x |
Revision be60e9b by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
Cycles: Fix over-allocation of triangles storage for triangle primitive hair Was also causing some bad memory access caused by read data from non-initialized arrays. Repoted by bzztploink in IRC, thanks! |
Revision e6954a5 by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
Fix race condition invalidating object data's bounding box |
Revision e61ba39 by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
Ensure task scheduler exists before any threading starts in Blender |
Revision e2f8bb5 by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
Avoid race condition copying Scene for off-thread OpenGL image save |
Revision c0f5559 by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
User preferences: Use checkbox for Cycles device selection It was totally unclear whether the device is enabled or disabled. Lots of people got fully lost in the current interface. While the solution is not fully ideal, it is at least solves ambiguity in the interface. |
Revision 146db94 by Sergey Sharybin April 26, 2017, 14:00 (GMT) |
Threading: Remove thread lock which seems useless Render data is never guarded by image drawe lock. |
Revision 6ed15c5 by Sybren A. Stüvel April 26, 2017, 13:31 (GMT) |
Alembic export: support simple child hairs (Fix T51144) Simple child hairs don't have a face index number assigned, so the call to dm->getTessFaceData(dm, num, CD_MFACE) would cause a crash. To work around this, UV and normal vectors are copied from the parent hair. I've also removed an unnecessary call to dm->getTessFaceArray(dm); Reviewers: kevindietrich Differential Revision: https://developer.blender.org/D2638 |
Revision 51e3a18 by Sybren A. Stüvel April 26, 2017, 13:19 (GMT) |
Alembic: fixed indentation |
Revision ef80164 by Sybren A. Stüvel April 26, 2017, 13:19 (GMT) |
Alembic: fixed memory leaks |
Revision 20621d4 by Sybren A. Stüvel April 26, 2017, 13:19 (GMT) |
Alembic: fixed refcount issue when duplicating imported objects Duplicating an imported object didn't increment the cache reader's refcount, whereas removing the duplicate did decrement it. This caused problems. |
Revision ff1f115 by Sybren A. Stüvel April 26, 2017, 13:19 (GMT) |
Fix T51280: Alembic: Crash when removing cache modifier The calls to id_us_plus/min were unnecessary (and caused assertion failures) as this is already taken care of by transformcache_id_looper(). |
Revision 7517cf6 by Bastien Montagne April 26, 2017, 13:19 (GMT) |
Getting rid of setlinestyle: 3DView ruler. |
Revision 318216e by Bastien Montagne April 26, 2017, 13:19 (GMT) |
Gawain: add immAttrib2fv helper. |
Revision 75e9d59 by Bastien Montagne April 26, 2017, 13:19 (GMT) |
Getting rid of setlinestyle: non-camera 3DView render border. Also fixed wrong color for in-camera render border, and added a comment to imm_cpack about expected color components order in integer parameter. |
Revision b38d87f by Campbell Barton April 26, 2017, 12:38 (GMT) |
Last commit broke object-armature select |
Revision e791e01 by Dalai Felinto April 26, 2017, 12:37 (GMT) |
Fix material preview for Cycles and BI I had to update the .blend files too, and get them to use collections over the nameless old layers. |
Revision aca6a12 by Campbell Barton April 26, 2017, 12:28 (GMT) |
Draw Manager: pose-bone selection |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021