Revision 4c8d8da by Dalai Felinto February 24, 2017, 09:10 (GMT) |
Silence warnings in draw_armature.c Also add note about incomplete functions there |
February 24, 2017, 04:09 (GMT) |
February 24, 2017, 04:09 (GMT) |
Add immDrawBorderCorners function This replaces `glaDrawBorderCorners`. |
Revision c245300 by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: #if 0 glDrawPixels... |
Revision 7b744f9 by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: mask_draw.c |
Revision ab8958b by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: image_draw.c Using float buffer is still laggy because of the data volume we have to transfer to the GC. |
Revision 2ea5446 by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: interface |
Revision ccec97e by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: editors/spaces |
Revision c9e8584 by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: windowmanager |
Revision 6628446 by Clément Foucault February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: editors/render |
Revision 44ea6fb by Clément Foucault February 24, 2017, 00:26 (GMT) |
OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixels And change relevant function calls. |
Revision 45711c3 by Clément Foucault February 24, 2017, 00:26 (GMT) |
OpenGL immediate mode: new shader image shuffle color new shader to draw an image with one isolated channel |
Revision 071fdfb by Clément Foucault February 24, 2017, 00:26 (GMT) |
OpenGL immediate mode: fix asserts in clip dopesheet |
Revision e437841 by Clément Foucault February 24, 2017, 00:26 (GMT) |
OpenGL immediate mode: modifying immDrawPixelsTex This way OCIO can be used with it. |
Revision 3d8f4fe by Clément Foucault February 24, 2017, 00:26 (GMT) |
Clay Engine: fix format (3D instead of 2D) |
Revision e5799d1 by Clément Foucault February 24, 2017, 00:26 (GMT) |
OpenGL immediate mode: gpu_framebuffer.c I had to make some changes to the sep_gaussian_blur shader to be compliant for gl 3.3 leap |
February 23, 2017, 22:23 (GMT) |
Add "Gravitation" option to "Force" type force fields This adds an option to force fields of type "Force", which enables the simulation of gravitational behavior (dist^-2 falloff). Patch by @AndreasE Reviewers: #physics, LucaRood, mont29 Reviewed By: #physics, LucaRood, mont29 Tags: #physics Differential Revision: https://developer.blender.org/D2389 |
Revision 29859d0 by Bastien Montagne February 23, 2017, 21:31 (GMT) |
Fix some more minor issue with updated py doc generation. |
Revision 34c07c0 by Bastien Montagne February 23, 2017, 21:27 (GMT) |
Fix Py API doc generation - missing new context members definition. |
Revision dec3236 by Bastien Montagne February 23, 2017, 21:09 (GMT) |
Merge branch 'master' into blender2.8 |
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Master Commits
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