Revision 2724fad by Brecht Van Lommel February 25, 2017, 23:16 (GMT) |
Revision e901110 by Brecht Van Lommel February 25, 2017, 23:16 (GMT) |
Fix compiler warnings on macOS / clang / c++11. |
Revision 3cf2821 by Brecht Van Lommel February 25, 2017, 23:15 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 5c3216e by jens verwiebe February 25, 2017, 13:58 (GMT) |
Fix compiling after a0b8a9f |
Revision d66d579 by Bastien Montagne February 25, 2017, 10:38 (GMT) |
Fix (unreported) missing update when adding constraint from RNA. |
Revision 94ca09e by Aleksandr Zinovev February 25, 2017, 10:18 (GMT) |
Fix rows with fixed last item (D2524) |
Revision 2c4564b by Kévin Dietrich February 25, 2017, 06:08 (GMT) |
Alembic: avoid crashing when reading non-indexed UV params. |
Revision a0b8a9f by Kévin Dietrich February 25, 2017, 06:08 (GMT) |
Alembic: addition of a scope timer to perform basic profiling. |
Revision 8c5826f by Brecht Van Lommel February 25, 2017, 02:12 (GMT) |
Fix T50698: Cycles baking artifacts with transparent surfaces. |
Revision 15f1072 by Brecht Van Lommel February 25, 2017, 02:12 (GMT) |
Fix build error with macOS / clang / c++11. |
February 24, 2017, 20:33 (GMT) |
Revision caaf5f0 by Kévin Dietrich February 24, 2017, 20:19 (GMT) |
Revision 9062c08 by Bastien Montagne February 24, 2017, 13:58 (GMT) |
Fix T50676: Crash on closing while frameserver rendering. Can't see any reason to call AUD exit early in WM_exit, that's a low-level module that has no dependency on anything else in Blender, but is dependency of some other parts of Blender, so it should rather be exited late in the process! |
Revision 1e29286 by Sergey Sharybin February 24, 2017, 13:33 (GMT) |
Cycles: Fix compilation warning with CUDA on OSX |
Revision f49e28b by Sergey Sharybin February 24, 2017, 13:25 (GMT) |
Cycles: Fix non-zero exit status when rendering animation from CLI and running out of memory |
Revision 1f453a8 by Clément Foucault February 24, 2017, 11:38 (GMT) |
OpenColorIO: Update glsl implementation to be ready for ogl 3.3 core |
Revision 1e7475a by Clément Foucault February 24, 2017, 11:38 (GMT) |
Opengl glaDrawPixels removal: More descriptive setup. |
Revision 0584c82 by Dalai Felinto February 24, 2017, 10:05 (GMT) |
Fix break in drawscredge_area_draw when in fullscreen |
Revision 2f9a0df by Dalai Felinto February 24, 2017, 09:10 (GMT) |
Fix T50714: Collections: Adding object to scene without an existing collection This was causing blender to segfault. We now add create a new collection and link to the layer before adding the new object (also included unittests, and requires updated lib/tests) |
Revision 8261a84 by Dalai Felinto February 24, 2017, 09:10 (GMT) |
Unittest: split object_add in individual test files (and small cleanup in unittest) This is required to the upcoming unittest + bugfix |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021