Revision 2c26a7b by Campbell Barton November 19, 2016, 22:02 (GMT) |
Cleanup: harmless mistake in rangetree |
Revision 53a1b48 by Campbell Barton November 19, 2016, 21:55 (GMT) |
GHOST/X11: Incorrect WM_STATE access This worked by accident because of struct padding, treat state as a CARD32 as documented. Matches wine-x11 usage. |
Revision dd82d70 by Antonio Vazquez November 19, 2016, 21:41 (GMT) |
Fix T50081: Grease pencil parented rotation problem When the parent object matrix change after the layer was parented, the inverse matrix for strokes must be updated when editing strokes or the transformations will be wrong. |
November 19, 2016, 18:18 (GMT) |
Fix T50078: Vertex Groups not copied over when making proxy. Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2368 |
Revision 559bd75 by Bastien Montagne November 19, 2016, 15:28 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/depsgraph/intern/builder/deg_builder_nodes.cc source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/editors/space_view3d/drawobject.c |
Revision 5cbc7b6 by Martijn Berger November 19, 2016, 14:07 (GMT) |
bgl do not bind parts of OpenGL that are not exposed in core profiles |
Revision 369872a by Bastien Montagne November 19, 2016, 11:31 (GMT) |
Fix T49991: reloading librairies doesn't update node groups. We need to check node tree links are still valid, after we remapped some NodeGroup. Note: In fact, we have to run that for *all* ID types, since nodes may use any kind of data-block (in theory)... :/ |
Revision fa6a62f by Bastien Montagne November 19, 2016, 11:18 (GMT) |
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL. Another nice crasher - in this case, we just want to nuke all sockets... Related to T49991. |
Revision bd6a9fd by Bastien Montagne November 19, 2016, 11:16 (GMT) |
Fix (unreported) nodeRemoveAllSockets() not clearing inputs/outputs sockets lists. Nice crasher (though seems to not be much used so far)! Related to T49991. |
Revision 5a6534a by Bastien Montagne November 18, 2016, 21:44 (GMT) |
Fix forward-compat Nodes write code being executed also for undo steps writing. Forward compatibility code should never, ever be run during undo saving. Note: related to T49991 (but does not fix it either, crash now happens when doing a real file save...). |
Revision 884693b by Bastien Montagne November 18, 2016, 21:44 (GMT) |
Fix Node space ID remap callback not handling node trees. Yep. Kinda ridiculous, but forgot to handle the very node trees data-blocks in that editor! Related (but not fixing) to T49991. |
Revision b6c0edc by Bastien Montagne November 18, 2016, 21:44 (GMT) |
Fix T50071: Radience HDR fomat does not support alpha at all. |
Revision 40990d5 by Campbell Barton November 18, 2016, 19:47 (GMT) |
Add Torus: avoid excessive attr access |
Revision b8710e1 by Campbell Barton November 18, 2016, 19:47 (GMT) |
Fix UV layer bug in object_utils.object_data_add() Adding a torus in edit-mode, with 'Generate UVs' for example would either create another UV layer with the default name or switch to the default UV layer name if it exists. Now use the existing UV layer if present. |
Revision 39be226 by Campbell Barton November 18, 2016, 19:19 (GMT) |
BMesh: invalid return from BM_mesh_validate Returned value was always false, even for valid meshes, note that this is a debug-only function. Also set internal-tag cleared. |
Revision a90644e by Bastien Montagne November 18, 2016, 17:47 (GMT) |
Minor debug-report tweak to autosave code. Print in cosole a warning when we skip autosave due to runnning modal op. Related to T49974. |
Revision 0f8e5f4 by Dalai Felinto November 18, 2016, 17:23 (GMT) |
Revision ba7c11a by Sergey Sharybin November 18, 2016, 16:48 (GMT) |
Depsgraph: Fix residue of debug-only code |
Revision 53267d2 by Martijn Berger November 18, 2016, 15:04 (GMT) |
convert icon_draw_texture to gawain imm mode replacements |
Revision 27de0c4 by Bastien Montagne November 18, 2016, 14:49 (GMT) |
Fix T50035: Minor interface bug: UV/ImageEditor - Paint Mode - Fill Brush Patch by @LucaRood, added some cleanup of DRAW/FILL conditions in this code too... |
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