Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 13, 2016, 06:58 (GMT)
Cycles: Minor cleanup, whitespace around keyword and preprocessor indent
April 12, 2016, 23:37 (GMT)
Cycles microdisplacement: preserve smooth normals for linear subdivison

This way we prevent cracks in the model due to discontinuous normals, by using
smooth normals for displacement instead of always getting flat normals after
linear subdivision.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1916
Revision cf6cb3d by Lukas Toenne
April 12, 2016, 16:26 (GMT)
Removed most particle system code from RNA.
April 12, 2016, 15:16 (GMT)
Fix T47754: Meshes glitch on cycling Viewport Shading mode with Linked Groups

This is a regression since 4310128 which is cased by really bad logic:
there might be dependencies between dupli-objects, which means _if_ we
really want to ensure derived mesh on dupli creation we have to do it
before any matrix is overwritten.

I'm not sure if such derived mesh trick is really the only way to go
without major refactor, but seems simple fix for now will do it.
April 12, 2016, 14:49 (GMT)
Missed last commit
April 12, 2016, 14:30 (GMT)
Correct UI messages: hyphenate 'add-ons'
Revision bcd12bf by Lukas Toenne
April 12, 2016, 14:28 (GMT)
Removed most partical-related code from UI scripts.

There are a lot of cases here where deciding for removal is a bit tricky.
Many features have options for "use_particles" and similar settings. Only
features which actually store a particle object reference or work on actual
particle data have been removed.
April 12, 2016, 11:26 (GMT)
Cycles: Add missing velocity attribute to builtin image loader

For some reason other parts of blender importer were assuming velocity
is supported, but actual loader was not aware of that.

Fixes T48064: Adding velocity attribute crashes render
April 12, 2016, 11:26 (GMT)
Cycles: Avoid crash when accessing non-existing volume attribute
Revision 29a792a by Lukas Toenne
April 12, 2016, 11:04 (GMT)
Removed all direct uses of BKE_particle.h and DNA_particle_types.h from source/blender/editors.
Revision cc468c1 by Lukas Toenne
April 12, 2016, 10:18 (GMT)
Removed remnants of particle draw code.
April 12, 2016, 10:12 (GMT)
CMake: consistency check now reports stale ignores

Also update ignore list.
April 12, 2016, 09:55 (GMT)
Remove exception for file which no longer exists
April 12, 2016, 09:47 (GMT)
Fix T47443: Circle & UV Sphere aren't aligned

D1912 by @samb96

Change the starting point of the UV sphere so that it is aligned with the circle, cylinder, and cone primitives.
Revision 82ec9c8 by Lukas Toenne
April 12, 2016, 09:47 (GMT)
Removed particle operators API and point cache operators.
Revision 5a78314 by Lukas Toenne
April 12, 2016, 09:25 (GMT)
Removed particle operators from editors/physics/.
April 12, 2016, 09:07 (GMT)
Remove any wrangler utility scripts
April 12, 2016, 08:50 (GMT)
CMake: ignore header
April 12, 2016, 06:54 (GMT)
CMake: Partially revert recent missing headers commit

The header which was put to the CMake project is not by any means used
during compilation, it is only used when manually updating CUDA wrangler
from CUDA headers.
April 12, 2016, 01:26 (GMT)
Cleanup: use bool
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021