Revision 84c68dc by Sergey Sharybin April 13, 2016, 06:58 (GMT) |
Cycles: Minor cleanup, whitespace around keyword and preprocessor indent |
April 12, 2016, 23:37 (GMT) |
Cycles microdisplacement: preserve smooth normals for linear subdivison This way we prevent cracks in the model due to discontinuous normals, by using smooth normals for displacement instead of always getting flat normals after linear subdivision. Reviewed By: brecht Differential Revision: https://developer.blender.org/D1916 |
Revision cf6cb3d by Lukas Toenne April 12, 2016, 16:26 (GMT) |
Removed most particle system code from RNA. |
Revision 068ee2c by Sergey Sharybin April 12, 2016, 15:16 (GMT) |
Fix T47754: Meshes glitch on cycling Viewport Shading mode with Linked Groups This is a regression since 4310128 which is cased by really bad logic: there might be dependencies between dupli-objects, which means _if_ we really want to ensure derived mesh on dupli creation we have to do it before any matrix is overwritten. I'm not sure if such derived mesh trick is really the only way to go without major refactor, but seems simple fix for now will do it. |
Revision 3a977ff by Campbell Barton April 12, 2016, 14:49 (GMT) |
Missed last commit |
Revision 6cc953f by Campbell Barton April 12, 2016, 14:30 (GMT) |
Correct UI messages: hyphenate 'add-ons' |
Revision bcd12bf by Lukas Toenne April 12, 2016, 14:28 (GMT) |
Removed most partical-related code from UI scripts. There are a lot of cases here where deciding for removal is a bit tricky. Many features have options for "use_particles" and similar settings. Only features which actually store a particle object reference or work on actual particle data have been removed. |
Revision 951fad2 by Sergey Sharybin April 12, 2016, 11:26 (GMT) |
Cycles: Add missing velocity attribute to builtin image loader For some reason other parts of blender importer were assuming velocity is supported, but actual loader was not aware of that. Fixes T48064: Adding velocity attribute crashes render |
Revision 19539c5 by Sergey Sharybin April 12, 2016, 11:26 (GMT) |
Cycles: Avoid crash when accessing non-existing volume attribute |
Revision 29a792a by Lukas Toenne April 12, 2016, 11:04 (GMT) |
Removed all direct uses of BKE_particle.h and DNA_particle_types.h from source/blender/editors. |
Revision cc468c1 by Lukas Toenne April 12, 2016, 10:18 (GMT) |
Removed remnants of particle draw code. |
Revision f636b8b by Campbell Barton April 12, 2016, 10:12 (GMT) |
CMake: consistency check now reports stale ignores Also update ignore list. |
Revision d4979f1 by Sergey Sharybin April 12, 2016, 09:55 (GMT) |
Remove exception for file which no longer exists |
Revision 5231b04 by Campbell Barton April 12, 2016, 09:47 (GMT) |
Revision 82ec9c8 by Lukas Toenne April 12, 2016, 09:47 (GMT) |
Removed particle operators API and point cache operators. |
Revision 5a78314 by Lukas Toenne April 12, 2016, 09:25 (GMT) |
Removed particle operators from editors/physics/. |
Revision dc7d664 by Sergey Sharybin April 12, 2016, 09:07 (GMT) |
Remove any wrangler utility scripts |
Revision 4fae162 by Campbell Barton April 12, 2016, 08:50 (GMT) |
CMake: ignore header |
Revision b1ef786 by Sergey Sharybin April 12, 2016, 06:54 (GMT) |
CMake: Partially revert recent missing headers commit The header which was put to the CMake project is not by any means used during compilation, it is only used when manually updating CUDA wrangler from CUDA headers. |
Revision 4a64b36 by Campbell Barton April 12, 2016, 01:26 (GMT) |
Cleanup: use bool |
|
|
|


Master Commits
MiikaHweb | 2003-2021