Revision e108b8f by Bastien Montagne January 8, 2016, 16:52 (GMT) |
Add new '--no-confirm' option to avoid user interaction (needs to run ths script as sudo then) |
Revision 9ac83d4 by Campbell Barton January 8, 2016, 15:06 (GMT) |
Fix bisect flagging w/ multiple cuts on an ngon Caused symmetrize to fail for concave ngons crossing the midpoint multiple times. |
Revision e830334 by Campbell Barton January 8, 2016, 12:35 (GMT) |
Math Lib: use x-span for fill_poly_v2i_n callback Instead of running the callback per-pixel, pass the x-span to the callback. |
Revision 0634fd0 by Sergey Sharybin January 8, 2016, 11:30 (GMT) |
Remove raskter library it's no longer used by any of the parts of Blender. |
Revision 7af548f by Sergey Sharybin January 8, 2016, 11:26 (GMT) |
Tracking: Cleanup, reduce scope of some variables |
Revision 707500b by Sergey Sharybin January 8, 2016, 11:26 (GMT) |
Tracking: Use BLI mask rasterization for track masks |
Revision 875be10 by Joshua Leung January 8, 2016, 11:12 (GMT) |
Sequencer: Tweak to how/when the "use_framerate" option is enabled In response to feedback from plasmasolutions that having this option "always on" caused some examples of more destructive errors, this commit introduces an attempt at seeking a better balance between doing what people expect when casually importing clips, and not clobbering existing timelines. Specifically: 1) When there's nothing in the scene, the option will default to being enabled. This accounts for users doing this for the first time with no strips 2) When there are already sequence strips, the option will default to being disabled. In this case, changing the framerate could be dangerous. Hopefully this new check is sufficient. 3) There's always still the option for users to control what exactly happens. However, there have been reports that this cannot always be seen/set? |
Revision 4ef918d by Bastien Montagne January 8, 2016, 10:13 (GMT) |
Koro request: add 'active layer' and 'selected' options to view3D' paste operator. Those two are ON by default, since I think it's most common expected behavior (as with append/link ops). |
Revision 5c69345 by Bastien Montagne January 8, 2016, 08:55 (GMT) |
Fix T47138: Page Down key pages up, instead of down, in Outliner. Usual operator properties 'saving' after first execution... Double fix here, since being explicit in keymap is good practice too. |
Revision 15faab0 by Bastien Montagne January 8, 2016, 08:41 (GMT) |
Fix T47135: VSE importing sound is one frame longer than video. Issue is with rounding up of length reported by audaspace for audio part - when it matches nearly exactly the actual video length, using ceil() would make it one frame longer. Now apply a small (0.0001 frame) negative offset to prevent this effect. |
Revision 1341f91 by Sergey Sharybin January 8, 2016, 08:20 (GMT) |
Simplify checker mapping in BI when both Odd and Even are disabled This also solves artifact mentioned in comment in T46984. |
Revision c986e93 by Campbell Barton January 8, 2016, 05:43 (GMT) |
BMesh: Select Previous, set active face now works |
Revision 2c2129e by Campbell Barton January 8, 2016, 05:43 (GMT) |
Correct warnings from recent cleanup |
Revision 4846b44 by Joshua Leung January 8, 2016, 05:32 (GMT) |
Sequencer: Use movieclip framerate when importing new movie strips When importing new movie strips into the sequencer, the scene's frame rate will now be adjusted to match that of the movie being loaded by default. To get the old behaviour (e.g. if importing a clip into an existing project), disable the "Use Movie Framerate" option in the file browser when selecting the strip. This change is designed to solve the common problem that users trying to import video clips will forget to adjust the frame rate before importing the clip, thus causing the sound and video strips to be out of sync (as the sound strip ends up longer/shorter than the video stream). |
Revision cd6c6ee by Brecht Van Lommel January 7, 2016, 22:51 (GMT) |
Fix T46993: UI lag in fullscreen mode on OS X / Intel graphics. If anyone finds OS X UI drawing glitches with different graphics cards please report them and I'll add an exception specifically for Intel, but in theory this should work fine for all graphics cards. |
Revision 2643b57 by Mike Erwin January 7, 2016, 21:44 (GMT) |
OpenGL: remove obsolete version check This *should* be the last one in Blender creator. A few still live in BGE. |
Revision 0e695f6 by Mike Erwin January 7, 2016, 21:32 (GMT) |
cleanup: C99 - tighter scoping - declare vars closer to where they?re used - use more bool |
Revision f01f74d by Mike Erwin January 7, 2016, 21:32 (GMT) |
cleanup: C99 - tighter scoping - declare vars closer to where they?re used - minor spacing cleanup |
Revision 0df1bdc by Mike Erwin January 7, 2016, 21:32 (GMT) |
OpenGL: fix max texture anisotropy check Query max supported on init, use that to clamp user-set values. |
Revision 1aff22b by Mike Erwin January 7, 2016, 21:32 (GMT) |
OpenGL: use best available mipmap gen function ARB_framebuffer_object works just like GL 3+ and is the preferred method. Fall back to older EXT_framebuffer_object if necessary. |
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