Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 8, 2016, 16:52 (GMT)
Add new '--no-confirm' option to avoid user interaction (needs to run ths script as sudo then)
January 8, 2016, 15:06 (GMT)
Fix bisect flagging w/ multiple cuts on an ngon

Caused symmetrize to fail for concave ngons crossing the midpoint multiple times.
January 8, 2016, 12:35 (GMT)
Math Lib: use x-span for fill_poly_v2i_n callback

Instead of running the callback per-pixel,
pass the x-span to the callback.
January 8, 2016, 11:30 (GMT)
Remove raskter library

it's no longer used by any of the parts of Blender.
January 8, 2016, 11:26 (GMT)
Tracking: Cleanup, reduce scope of some variables
January 8, 2016, 11:26 (GMT)
Tracking: Use BLI mask rasterization for track masks
Revision 875be10 by Joshua Leung
January 8, 2016, 11:12 (GMT)
Sequencer: Tweak to how/when the "use_framerate" option is enabled

In response to feedback from plasmasolutions that having this option "always on"
caused some examples of more destructive errors, this commit introduces an attempt
at seeking a better balance between doing what people expect when casually importing
clips, and not clobbering existing timelines.

Specifically:
1) When there's nothing in the scene, the option will default to being enabled.
This accounts for users doing this for the first time with no strips
2) When there are already sequence strips, the option will default to being disabled.
In this case, changing the framerate could be dangerous. Hopefully this new check
is sufficient.
3) There's always still the option for users to control what exactly happens. However,
there have been reports that this cannot always be seen/set?
January 8, 2016, 10:13 (GMT)
Koro request: add 'active layer' and 'selected' options to view3D' paste operator.

Those two are ON by default, since I think it's most common expected behavior
(as with append/link ops).
January 8, 2016, 08:55 (GMT)
Fix T47138: Page Down key pages up, instead of down, in Outliner.

Usual operator properties 'saving' after first execution... Double fix here, since being
explicit in keymap is good practice too.
January 8, 2016, 08:41 (GMT)
Fix T47135: VSE importing sound is one frame longer than video.

Issue is with rounding up of length reported by audaspace for audio part - when it matches nearly exactly
the actual video length, using ceil() would make it one frame longer. Now apply a small (0.0001 frame)
negative offset to prevent this effect.
January 8, 2016, 08:20 (GMT)
Simplify checker mapping in BI when both Odd and Even are disabled

This also solves artifact mentioned in comment in T46984.
January 8, 2016, 05:43 (GMT)
BMesh: Select Previous, set active face now works
January 8, 2016, 05:43 (GMT)
Correct warnings from recent cleanup
Revision 4846b44 by Joshua Leung
January 8, 2016, 05:32 (GMT)
Sequencer: Use movieclip framerate when importing new movie strips

When importing new movie strips into the sequencer, the scene's frame rate
will now be adjusted to match that of the movie being loaded by default.
To get the old behaviour (e.g. if importing a clip into an existing project),
disable the "Use Movie Framerate" option in the file browser when selecting
the strip.

This change is designed to solve the common problem that users trying to import
video clips will forget to adjust the frame rate before importing the clip, thus
causing the sound and video strips to be out of sync (as the sound strip ends
up longer/shorter than the video stream).
January 7, 2016, 22:51 (GMT)
Fix T46993: UI lag in fullscreen mode on OS X / Intel graphics.

If anyone finds OS X UI drawing glitches with different graphics cards please
report them and I'll add an exception specifically for Intel, but in theory this
should work fine for all graphics cards.
Revision 2643b57 by Mike Erwin
January 7, 2016, 21:44 (GMT)
OpenGL: remove obsolete version check

This *should* be the last one in Blender creator. A few still live in
BGE.
Revision 0e695f6 by Mike Erwin
January 7, 2016, 21:32 (GMT)
cleanup: C99

- tighter scoping
- declare vars closer to where they?re used
- use more bool
Revision f01f74d by Mike Erwin
January 7, 2016, 21:32 (GMT)
cleanup: C99

- tighter scoping
- declare vars closer to where they?re used
- minor spacing cleanup
Revision 0df1bdc by Mike Erwin
January 7, 2016, 21:32 (GMT)
OpenGL: fix max texture anisotropy check

Query max supported on init, use that to clamp user-set values.
Revision 1aff22b by Mike Erwin
January 7, 2016, 21:32 (GMT)
OpenGL: use best available mipmap gen function

ARB_framebuffer_object works just like GL 3+ and is the preferred
method.

Fall back to older EXT_framebuffer_object if necessary.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021