Revision 102e18d by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Expose debug type into the interface This way it is now possible to select which exact debug pass is to be used by the render engine. Accessible from the Passes panel. Currently it could only be one debug pass, in the future we can make menus and image users smarter and support multiple passes of the same type. |
Revision 2bd6de5 by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Cycles: Add debug pass showing average number of ray bounces per pixel Quite straightforward implementation, but still needs some work for the split kernel. Includes both regular and split kernel implementation for that. The pass is not exposed to the interface yet because it's currently not really easy to have same pass listed in the menu multiple times. |
Revision 3438130 by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Use more proper flag for psys reconstruction after memory optimization |
Revision abc9c26 by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Fix for unwanted particle re-distribution happening due to memory optimization The issue was caused by memory optimization marking particle system to recalc, and because of the way how particle flags works it was possible that it'll cause particle's re-distribution. Now this memory optimization will act the same as loading the file. This commit appears to be safe according to our render farm and is safe to be included into final release. |
Revision a6803bf by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Compositor: Use atomics to update finished tiles progress Integer is not safe for incremental by multiple threads and if one is unlucky enough that could cause progress re[reports to go totally nuts. |
Revision bb5e46f by Sergey Sharybin June 11, 2015, 12:53 (GMT) |
Fix T44871: Blender hangs when using masking, dilate-erode and soften node The issue was caused by wrong order of locks acquisition in the compositor image node. |
Revision 41564a4 by Campbell Barton June 11, 2015, 11:54 (GMT) |
BMesh: flatten faces operator |
Revision ee37de7 by Campbell Barton June 11, 2015, 11:54 (GMT) |
BMesh: add BMO_ITER_INDEX macro |
Revision 867cd20 by Campbell Barton June 11, 2015, 11:54 (GMT) |
Replace linked-list insert-sort with merge-sort Original code from eglib, modified for reuse with multiple linked-list implementations. Adds sort functions: BLI_linklist_sort, BLI_linklist_sort_r |
Revision b8b57d2 by Campbell Barton June 11, 2015, 11:54 (GMT) |
BLI_listbase: match arg order with BLI_qsort_r |
Revision 958c208 by Campbell Barton June 11, 2015, 11:54 (GMT) |
Add argument --python-expr to pass Python directly This works like Python's -c argument, handy to be able to avoid writing small scripts to disk. |
Revision 087c82e by Dalai Felinto June 10, 2015, 19:23 (GMT) |
Error message fix - In the manual (thus for the user) we are referring to this as "Multi-View", not "Multiview" |
Revision f167f43 by Campbell Barton June 10, 2015, 18:14 (GMT) |
Support alternate python command |
Revision 8e0ab3d by Bastien Montagne June 10, 2015, 15:29 (GMT) |
Picky edits to previous commit. |
Revision 825892a by Bastien Montagne June 10, 2015, 15:24 (GMT) |
Fix T45017: Crash when running 'track markers' operator with no clip loaded. CLIP_OT_track_markers was missing a poll callback. |
Revision 3560e36 by Sergey Sharybin June 10, 2015, 14:51 (GMT) |
CMake: Fix typo in OIIO module |
Revision ec3c2d3 by Bastien Montagne June 10, 2015, 14:35 (GMT) |
Fix T45009: Bad 'tri area computation' code in knife tool. Was causing wrong selection of 'outside' face. |
Revision 91e767c by Campbell Barton June 10, 2015, 14:01 (GMT) |
2.75 splash by Gooseberry team |
Revision ab417f3 by Sergey Sharybin June 10, 2015, 11:41 (GMT) |
Fix/Workaround T44662: Freestyle gives no visual output when the Save Buffers option is enabled For now we solve this for non-multiview renders by merging exr file back into full render result prior to rendering freestyle strokes. Multiview case is still to be supported tho. |
Revision 9f911f6 by Antonis Ryakiotakis June 10, 2015, 11:32 (GMT) |
Fix T45013 negative curve falloff not working. Was doing clamping as fix for T42984. Seems we can ommit clamping for sculpting if we make sure overlap is not zero with negative values. Control for clamping is moved to the "Use Clipping" function of curves (which is on by default), so both bugs remain squashed and advanced users can now properly utilize curves in sculpting, though not all brushes work well with negative curves. |
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