Revision a28adf1 by Bastien Montagne May 24, 2015, 14:50 (GMT) |
Some more minor cleanup in new icon preview code. |
Revision febf8cb by Campbell Barton May 24, 2015, 14:19 (GMT) |
Cleanup: style |
Revision 7f89bc8 by Campbell Barton May 24, 2015, 14:19 (GMT) |
Fix rare crash duplicating fluidsim |
Revision f9b6f57 by Campbell Barton May 24, 2015, 14:08 (GMT) |
Fix crash clearing skin data on non mesh |
Revision 0305e96 by Campbell Barton May 24, 2015, 14:08 (GMT) |
Fix RNA type access |
Revision 7456f06 by Bastien Montagne May 24, 2015, 13:49 (GMT) |
Fix unreported bug with recent enum icon preview changes, would show bad in case of mixing items with and without label. |
Revision 4737722 by Campbell Barton May 24, 2015, 11:54 (GMT) |
Fix error joining tris -> quads Incorrect flag check, would need to run multiple times. |
Revision 2da9a39 by Porteries Tristan May 24, 2015, 09:46 (GMT) |
BGE : Fix black material on meshes without materials in blenderplayer. Blenderplayer forgot to initialize the default material (defmaterail) with function init_def_material(). This reverts also the plumber commit 2fa4a48bcef05671890fafc3fe50a8fa619f0259. Reviewers: campbellbarton |
Revision 78250f1 by Inês Almeida May 23, 2015, 15:21 (GMT) |
IconView template: adding optional labels to popup buttons |
Revision f01c6e1 by Campbell Barton May 23, 2015, 12:38 (GMT) |
Cleanup: typos |
Revision f340595 by Campbell Barton May 23, 2015, 12:37 (GMT) |
Quadric: add common why doubles are used. |
Revision bc83076 by Campbell Barton May 23, 2015, 12:37 (GMT) |
Math Lib: update API usage info |
Revision 25f5d2b by Bastien Montagne May 22, 2015, 21:28 (GMT) |
Fix (unreported) broken RNA Image pack handling since multiview merge. Was breaking loading of embedded FBX images (among other things, most likely). |
Revision e529882 by Antonis Ryakiotakis May 22, 2015, 14:59 (GMT) |
Fix second crashing part of T44497, out of bounds access to hook modifier data. Unfortunately seems like we also lose the hook mapping by doing this, but this can be fixed later and is probably a separate issue. |
Revision cd9dc31 by Jorge Bernal May 22, 2015, 14:03 (GMT) |
BGE: grey out Alpha and Specular sliders when Transparency panel is unchecked |
Revision 2c503d8 by Sergey Sharybin May 22, 2015, 11:31 (GMT) |
Cycles: Restructure kernel files organization Since the kernel split work we're now having quite a few of new files, majority of which are related on the kernel entry points. Keeping those files in the root kernel folder will eventually make it really hard to follow which files are actual implementation of Cycles kernel. Those files are now moved to kernel/kernels/<device_type>. This way adding extra entry points will be less noisy. It is also nice to have all device-specific files grouped together. Another change is in the way how split kernel invokes logic. Previously all the logic was implemented directly in the .cl files, which makes it a bit tricky to re-use the logic across other devices. Since we'll likely be looking into doing same split work for CUDA devices eventually it makes sense to move logic from .cl files to header files. Those files are stored in kernel/split. This does not mean the header files will not give error messages when tried to be included from other devices and their arguments will likely be changed, but having such separation is a good start anyway. There should be no functional changes. Reviewers: juicyfruit, dingto Differential Revision: https://developer.blender.org/D1314 |
Revision 7f4d585 by Sergey Sharybin May 22, 2015, 11:00 (GMT) |
SCons: Don't install SConscript into Cycles kernel folder |
Revision be6479c by Bastien Montagne May 22, 2015, 09:01 (GMT) |
Fix T44801: Blender crash in UV-editor. Mistake in cleanup rB30b45d55... Odd compiler did not yell at that. :| |
Revision ed2cb8d by Campbell Barton May 22, 2015, 08:14 (GMT) |
Fix for join faces ignoring angle limit Angle limit for join-faces was more advice then actual limit. Now joining entire selection, gives assurance that no faces above the limit will be merged. The purpose of this was to allow users to isolate 2 faces and always join them. Instead, support this by bypassing limit only when its not set and 2 faces are selected. |
Revision 476feb6 by Campbell Barton May 22, 2015, 01:00 (GMT) |
BMesh: extrude region didnt copy edge flags Newly created edges around regions wouldn't get the edge flags from surrounding geometry. |
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