Revision e7cb4d2 by Campbell Barton November 26, 2014, 19:24 (GMT) |
API Docs: remove hardcoded self from shellscript |
Revision cdcef1d by Dalai Felinto November 26, 2014, 18:55 (GMT) |
Fix for walk navigation not working with stereo camera (multiview) Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D917 |
Revision 8152a6c by Antonis Ryakiotakis November 26, 2014, 18:19 (GMT) |
Do not use mipmapping on envmaps, can cause discontinuities on environmental mapping when crossing the seam boundary. Also output our favourite magenda on missing texture. |
Revision d21e254 by Antonis Ryakiotakis November 26, 2014, 14:46 (GMT) |
Fix GLSL drawing of math absolute node. Patch by Romanov Alexander of blen4web team! Differential: D842 Thanks for the patch! |
Revision 77785ce by Martijn Berger November 26, 2014, 14:30 (GMT) |
cmake/windows Change python installation so it does not trigger on simple rebuilds |
Revision 3fea13e by Tamito Kajiyama November 26, 2014, 14:26 (GMT) |
Freestyle: Fix for view map caching not flashed properly in view port rendering. |
Revision 8fa55d9 by Antonis Ryakiotakis November 26, 2014, 14:07 (GMT) |
World background working on cycle nodes. This is added in the spirit of the general cycles GLSL system which is pretty much WIP still. This will only work on cycles at the moment but generating for blender internal is possible too of course though it will be done in a separate commit. This hasn't been tested with all and every node in cycles, but environment and regular textures with texture coordinates work. There is some difference between the way cycles treats some coordinates, which is in world space and the way GLSL treats them, which is in view space. We might want to explore and improve this further in the future. ...also </drumroll> |
Revision 8bc84e1 by Campbell Barton November 26, 2014, 12:26 (GMT) |
CMake: correct own error using undefined var |
Revision e964580 by Sergey Sharybin November 26, 2014, 11:46 (GMT) |
Fix T42420: Touchpad zoom and scroll gester using touchpad stopped working Seems to be an own mistake on using Windows API. |
Revision 98d4831 by Campbell Barton November 26, 2014, 09:44 (GMT) |
cleanup: style & tips |
Revision f1ea1da by Bastien Montagne November 25, 2014, 20:09 (GMT) |
BLI_bitmap: add allocation from a MemArena. |
Revision 3b95179 by Bastien Montagne November 25, 2014, 19:42 (GMT) |
Minor UI message fix. |
Revision 3f92bc7 by Antonis Ryakiotakis November 25, 2014, 18:30 (GMT) |
Make sure world redraws correctly when we tweak the world properties |
Revision 9f64a86 by Antonis Ryakiotakis November 25, 2014, 15:16 (GMT) |
Fix framebuffer completeness being broken after last framebuffer cleanup commits. Basically, we don't set a draw buffer until draw time comes. Also add explicit validation function to validate after all textures have been attached (could be done automatically at bind time too probably, but left out for now) |
Revision 435eaa7 by Antonis Ryakiotakis November 24, 2014, 22:04 (GMT) |
Draw world background in offscreen OpenGL renders when. Use forced rendering in that case, not user preference also set alpha to 1.0 (transparent drawing just clears to zero) |
Revision d7a3238 by Joerg Mueller November 24, 2014, 21:48 (GMT) |
Audaspace: File handle management for audio sequencing Fixes the problem that for big sequences too many file handles were open at the same time. Changes the playback handles that the audio sequencing code manages to be closed and reopened when needed. The metric used is the current playback position in relation to the strip. If the strip is more than 10 seconds (configurable) away from the playback cursor, the handle is released and reopened when needed. See D915. |
November 24, 2014, 21:46 (GMT) |
Freestyle: Py-Hooks for custom pre/post-processing line style Patch D839, needed for SVG-render to be made into an addon. |
Revision c35f563 by Antonis Ryakiotakis November 24, 2014, 20:11 (GMT) |
Separate sequence extension drawing routine so it can be reused (as part of an option or for tools) |
Revision b00a943 by Campbell Barton November 24, 2014, 20:05 (GMT) |
UI: avoid property lookup for uiItemMenuEnumR |
Revision 649a2bc by Antonis Ryakiotakis November 24, 2014, 17:23 (GMT) |
Politically correct terrible consequencer changes This patch includes the work done in the terrible consequencer branch that hasn't been merged to master minus a few controversial and WIP stuff, like strip parenting, new sequence data structs and cuddly widgets. What is included: * Strip extensions only when slipping. It can very easily be made an option but with a few strips with overlapping durations it makes view too crowded and difficult to make out. * Threaded waveform loading + code that restores waveforms on undo (not used though, since sound_load recreates everything. There's a patch for review D876) * Toggle to enable backdrop in the strip sequence editor * Toggle to easily turn on/off waveform display * Snapping during transform on sequence boundaries. Snapping to start or end of selection depends on position of mouse when invoking the operator * Snapping of timeline indicator in sequencer to strip boundaries. To use just press and hold ctrl while dragging. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D904 |
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