Revision f25f1a6 by Martijn Berger November 11, 2014, 14:48 (GMT) |
buildbot: fix: cmake generator is kind of sensitive |
Revision 63d0197 by Dalai Felinto November 11, 2014, 12:53 (GMT) |
Fix T41873: Different 'seed' values do not yield different noise patterns when using cycles texture bake As per instructions by Brecht Van Lommel. |
Revision 32a4403 by Martijn Berger November 11, 2014, 10:22 (GMT) |
Add msbuild for windows cmake buildbots |
Revision b49df09 by Bastien Montagne November 11, 2014, 08:45 (GMT) |
Fix T42557: Crash on delete or separate vertices with subsurf modifier + vertex parenting Only fixes the crash actually, real issue is, vparent does not handle deletion of vertices at all currently... We'd need either some kind of static uuid for vertices, or some mapping helpers used each time we remove or reorder verts... ugh. Org patch by Severin (Julian Eisel). |
Revision 5c6e333 by Campbell Barton November 10, 2014, 22:06 (GMT) |
UI Refactor T41640 Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now |
Revision 2b107be by Campbell Barton November 10, 2014, 19:59 (GMT) |
Revision bd401d9 by Julian Eisel November 10, 2014, 19:32 (GMT) |
Fix T42498: Disable Renaming for Read-Only Files in File Browser |
Revision 99ded01 by Campbell Barton November 10, 2014, 18:39 (GMT) |
Sequencer: undefine SEQ_BEGIN/SEQ_END (see comment) |
Revision 61f86a7 by Campbell Barton November 10, 2014, 18:28 (GMT) |
Sphinx doc script: server path has changed |
Revision 4eb628e by Julian Eisel November 10, 2014, 17:51 (GMT) |
Fix T42499: Make sure directories are not interpreted as libraries |
Revision 157067a by Sergey Sharybin November 10, 2014, 17:47 (GMT) |
Cycles: Speedup for homogenous volumes in decoupled volume sampling The idea is to avoid memory allocation when only one segment step is to be allocated. This gives some speedup which is difficult to measure on this trashcan from hell, but it's about from 7% to 10% in the extreme case with single volume filling the whole of the viewport. This seems to depends on the phase of the bug-o-meter in the studio. On the linux boxes it's not that spectacular speedup, it's about 2% on my laptop and about 3% on the studio desktop. This is likely because of the awesomeness of jemalloc. |
Revision 3ead24d by Campbell Barton November 10, 2014, 17:38 (GMT) |
Fix T4256: Connect tool hangs |
Revision 3346ab0 by Campbell Barton November 10, 2014, 16:10 (GMT) |
Fix/workaround T37073: Crash updating custom props visible in the UI |
Revision c8ef04e by Campbell Barton November 10, 2014, 13:37 (GMT) |
Revision da31052 by Campbell Barton November 10, 2014, 12:58 (GMT) |
Fix T42221: 'Shadow Width' influences tooltip size Positioning of popups was using shadow width for placement, could give some quite odd results. |
Revision a4dbb3b by Campbell Barton November 10, 2014, 12:48 (GMT) |
Correct last commit |
Revision 225e346 by Campbell Barton November 10, 2014, 12:32 (GMT) |
Fix: Shapekey Basis not updated on editmode exit |
Revision 723f1e9 by Campbell Barton November 10, 2014, 08:55 (GMT) |
Revision 6c5e2ac by Campbell Barton November 9, 2014, 16:17 (GMT) |
Cleanup: remove unused UI_SHIFT_FLIPPED (2.4x toolbox) |
Revision 8c712ea by Dontsov Valentin / Brecht Van Lommel November 9, 2014, 14:35 (GMT) |
GLSL: specular transparency support for Blender internal materials Reviewed By: brecht Differential Revision: https://developer.blender.org/D781 |
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