September 29, 2014, 14:04 (GMT) |
Update for release themes. This is to be backported to 2.72. |
Revision 4a26d70 by Sergey Sharybin September 29, 2014, 12:28 (GMT) |
Fix T41988: Shadow pass inaccurate calculation |
Revision 2842b0e by Bastien Montagne September 29, 2014, 12:25 (GMT) |
Revert previous commit (sorry about that), and use standard func to get active layer in this case too. Thanks to Campbell for the head up. |
Revision b4efe25 by Bastien Montagne September 29, 2014, 12:00 (GMT) |
Fix T41905: Linked objects/groups assigned to 'wrong' active layers when called from 3DView Typo using v3d->layact instead of v3d->lay when linking and v3d is available in context. This can be backported to 2.72. |
Revision 52330e5 by Sergey Sharybin September 29, 2014, 11:41 (GMT) |
Fix T41993: Constant jittered bug Rotated coordinate of the ray start was used when calculating the ray direction, ending up with wrong direction. |
Revision a0b7d24 by Bastien Montagne September 29, 2014, 10:49 (GMT) |
Fix T41977: 'Shading' panel of Render buttons not updating Rendered 3DView. Reuse `rna_Scene_glsl_update` here too. |
Revision 160236a by Bastien Montagne September 29, 2014, 10:13 (GMT) |
Fix crashing regression in Armature EditBone Select shortest path/Select Linked actions. Dummy typo in some recent refactor I guess. This is to be backported to 2.72 for sure! |
Revision 9a19fd5 by Sergey Sharybin September 29, 2014, 09:05 (GMT) |
Revision ab8e709 by Sergey Sharybin September 29, 2014, 08:34 (GMT) |
Fix for wrong color space when image loader set both rect and rect_float Quite safe for 2.72. |
Revision 516dbae by Tamito Kajiyama September 29, 2014, 05:53 (GMT) |
Fix for a build error with VS 2013. |
Revision cbe68f7 by Campbell Barton September 29, 2014, 05:51 (GMT) |
Cleanup: spelling |
Revision 5b027bd by Campbell Barton September 29, 2014, 05:48 (GMT) |
Cleanup: remove smooth_ from 'smooth_factor' redundant, just call factor as smooth modifier does. |
Revision 0334be9 by Campbell Barton September 29, 2014, 01:01 (GMT) |
Don't error of sign-conversion for < gcc v4.8 Behavior is different and hard to keep building on older versions. |
Revision 101a1dd by Bastien Montagne September 28, 2014, 21:47 (GMT) |
Fix T41995: Box selection - Edit mode - Header not updated. |
Revision da78dd7 by Bastien Montagne September 28, 2014, 18:00 (GMT) |
Fix T25582: Add a 'smooth factor' to smooth_vertex BMesh op. Based on code by wahooney (Keith Boshoff), patch itself was merely rewritten due to BMesh changes... |
Revision 653b670 by Bastien Montagne September 28, 2014, 16:29 (GMT) |
Fix T41984: Can't use Render Image as Background Image. Changes were actually pretty simple to make it work - set 'scene' member of image user, and handle lock when acquiring/releasing ibuf... |
Revision 2b69665 by Joshua Leung September 28, 2014, 15:23 (GMT) |
Transform: Provide descriptive error messages when wrong transform modes are used in DopeSheet |
Revision c63afbb by Joshua Leung September 28, 2014, 15:23 (GMT) |
Typo and spelling fixes |
Revision bf8cd90 by Bastien Montagne September 28, 2014, 14:08 (GMT) |
Fix T41978: Shadow was not excluded from combined path unless shadow pass was rendered too. Pretty straightforward, issue probably goes back to (pre)history! |
Revision 221ef3c by Bastien Montagne September 28, 2014, 13:47 (GMT) |
Install_deps: Fix stupid mistake in BUILD_NOTE.txt generation since last commit. Reported by Thomas (DingTo) over IRC, thanks. |
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