Revision 490da48 by Martijn Berger July 15, 2014, 14:33 (GMT) |
Selective changes picked from: e01449fa4bb0df252d32a3b98ee1e8f195923d96 Author: Jason Wilkins Improves cmake's ability to find our libraries on Windows / MSVC 2013 |
Revision c2dba7e by Campbell Barton July 15, 2014, 11:35 (GMT) |
BLI_kdopbvh: Replace realloc's with BLI_stack |
Revision 5c4180d by Campbell Barton July 15, 2014, 11:09 (GMT) |
BLI_stack: various small additions - add BLI_stack_count - add BLI_stack_pop_n to pop into an array - add BLI_stack_push_r, which returns a pointer that can be filled in Also remove sanity check in BLI_stack_pop, assert if the stack is empty. |
Revision a378f8d by Sergey Sharybin July 15, 2014, 09:59 (GMT) |
Fix T40964: Massive shading failures with glass node mixing, whiteouts and blackouts |
Revision 2f03ccc by Lukas Toenne July 15, 2014, 09:03 (GMT) |
No preemptive removal of muted and reroute nodes from compositor node trees for localization (previews and viewer evaluation). This is handled entirely by the compositor already. Doing this during localization is redundant and risks divergent behavior. |
Revision 2bdb872 by Lukas Toenne July 15, 2014, 09:03 (GMT) |
Fix T41067: Muted nodes still do data type conversions. Proxy operations from muted nodes would still create conversion operations where the datatypes don't match, which creates unexpected behavior. Arguably datatype conversion could still happen even when the main operation is muted, but this would be a design change and so is disabled now. |
Revision fa8ff63 by Campbell Barton July 15, 2014, 03:08 (GMT) |
Edgehash: Improve magic number for hashing Gives consistently better results. Tested with wide variety of meshes. |
Revision dbc79e7 by Mitchell Stokes July 15, 2014, 01:36 (GMT) |
Fix T41074: Several Mouse Look actuators not working well together when reset button are set in one or several of them Fix provided by lordloki (Jorge Bernal) |
July 15, 2014, 01:30 (GMT) |
BGE: TrackTo actuator: increasing up & track axis options This is related to Task T34861 to increase up & track axis options for TrackTo actuator. I've just added it to differential to facilitate an easier review. With the patch applied you can select X, Y and Z axis for the Up axis, and X, Y, Z, -X, -Y and -Z for the track axis. Related to the implementation I have used the algorithm from Trackto constrain placed in constrain.c but adapted to be used with MOTO library. The wiki docs are here (http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Actuators/Edit_Object#Trackto_Actuator). Test file is here: {F97623} I have also uploaded 2 screenshots showing the UI modifications to the TrackTo actuator: {F91992} {F91990} Reviewers: moguri, dfelinto Reviewed By: moguri CC: Genome36 Differential Revision: https://developer.blender.org/D565 |
Revision 50d3014 by Dalai Felinto July 14, 2014, 20:49 (GMT) |
Fix T41044 Cycles Bake: world space location affects object space normal pass |
Revision 48eecec by Antonis Ryakiotakis July 14, 2014, 14:49 (GMT) |
Follow up to previous commit. * Expose is_tablet property to events to determine if event contains tablet data. * Expose tablet tilt for events as a 2D vector in python |
Revision 45f0bd6 by Antonis Ryakiotakis July 14, 2014, 14:06 (GMT) |
Feature request: Expose pressure from event system to python. This will return the tablet pressure, if a tablet is present, or 1.0 if not. |
Revision 8554fa2 by Campbell Barton July 14, 2014, 13:59 (GMT) |
GHash, EdgeHash: add debugging function to measure the hash quality Can use to check on improvements to hash functions. |
Revision 8a04bed by Campbell Barton July 14, 2014, 11:34 (GMT) |
Error in last commit |
Revision a8e338c by Campbell Barton July 14, 2014, 11:32 (GMT) |
Py/API: add bmesh.utils.face_split_edgenet |
Revision 1bda27f by Gaia Clary July 14, 2014, 09:50 (GMT) |
Tooltip improvements for modifier functions |
Revision 98cb7ad by Campbell Barton July 14, 2014, 04:23 (GMT) |
Remove redundant NULL check |
Revision 3b81aae by Campbell Barton July 14, 2014, 04:22 (GMT) |
BMesh: avoid redundant normalize comparing angles |
Revision d9f3925 by Campbell Barton July 14, 2014, 01:55 (GMT) |
Math Lib: add compare_len_squared_v3v3 from paint branch |
Revision d56e6bf by Campbell Barton July 14, 2014, 01:33 (GMT) |
Math Lib: accept a limit of 0.0 when comparing vectors |
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